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Arctocanis
UniqueFierce + ResilientHybrid

Arctocanis

Although it primarily hunts alone, Arctocanis is known to gather in small packs to take down larger, more dangerous prey, using cooperative tactics reminiscent of its wolf lineage.

Build your creature

Health
5,200
Damage
1,400
Speed
116
Armor
15%
Crit chance
10%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (116 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health5,2007,800
Damage1,4002,100
Speed116156
Armor15%15%
Crit chance10%10%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0004,2781,151
2315070,0004,4911,209
2420080,0004,7161,269
2525090,0004,9521,333
26300100,0005,2001,400
27350120,0005,4601,470
28400150,0005,7331,543
29500200,0006,0191,620
30750250,0006,3201,701
311,000250,0006,6041,778
321,000250,0006,8641,848
331,000250,0007,1241,918
341,000250,0007,4101,995
351,000250,0007,8002,100
Level 26HP 5,200DMG 1,400SPD 116

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Ferocious Shielded Heal

Lv 21+Delay 0Cooldown 0

Self. increase Damage by 50% for 2 turns, 2 attacks; shield 50% for 1 turn, 2 attacks; heal 50% of max HP; reduce Healing by 50% for 3 turns.

active · Move 2

Howling Rampage

Lv 21+Delay 0Cooldown 2Priority

All allies. increase Damage by 30% for 3 turns, 6 attacks; increase Speed by 25% for 3 turns, 6 attacks.

All opponents. destroy shields; attack 2x.

active · Move 3

Resilient Group Rampage

Lv 21+Delay 1Cooldown 2

Self. remove damage reduction.

All opponents. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 2x.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

?
active · Move 4

Cheater's Mockery

Lv 21+Delay 0Cooldown 2Priority

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks; reduce Speed by 50% for 2 turns, 4 attacks.

Self. cheat death for 1 turn, 4 attacks.

Counter, swap & passive abilities 4
?
Lv 21+Delay 0Cooldown 0Priority

Attacker. prevent swap for 1 turn; destroy shields; attack 1x.

Self. increase Damage by 20% for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Arctocanis’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot