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Eremocanis
ApexCunning + ResilientSuperhybrid

Eremocanis

Little is known about the elusive Eremocanis. These omnivorous wolf, bear and giant ground sloth hybrids live in small packs at the edge of forest and plain landscapes.

Build your creature

Health
5,300
Damage
1,550
Speed
126
Armor
20%
Crit chance
10%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (126 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health5,3007,950
Damage1,5502,325
Speed126166
Armor20%20%
Crit chance10%10%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 260 DNA0 coins

Creation requires 300 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
27100120,0005,5651,627
28150150,0005,8431,708
29200200,0006,1351,794
30250250,0006,4421,884
31400250,0006,7311,968
32400250,0006,9962,046
33400250,0007,2612,123
34400250,0007,5522,208
35400250,0007,9502,325
Level 26HP 5,300DMG 1,550SPD 126

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cunning Resilient Strike

Lv 26+Delay 0Cooldown 0

Self. cleanse damage over time; cleanse damage reduction.

Fastest opponent. remove all positive effects.

Lowest HP opponent. reduce Damage by 50% for 1 turn, 2 attacks.

Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks.

Lowest HP opponent. attack 1x.

Fastest opponent. vulnerable 50% for 2 turns, 1 attack.

?
Lv 26+Delay 0Cooldown 2Last

Self. cleanse damage reduction; cleanse damage over time; cleanse speed reduction.

All opponents. remove all positive effects; attack 1.5x; reduce Speed by 25% for 2 turns, 4 attacks; vulnerable 50% for 2 turns, 1 attack.

?
active · Move 3

Cheater's Mockery

Lv 26+Delay 0Cooldown 2Priority

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks; reduce Speed by 50% for 2 turns, 4 attacks.

Self. cheat death for 1 turn, 4 attacks.

?
Lv 26+Delay 1Cooldown 1Priority

Self. 75% chance to dodge 67% of damage for 2 turns, 4 attacks; heal 1x damage.

Slowest opponent. reduce Speed by 50% for 2 turns, 4 attacks; bypass dodge, attack 2x.

Counter, swap & passive abilities 3
?
Lv 26+Delay 0Cooldown 0

Self. 75% chance to dodge 66.7% of damage for 2 turns, 4 attacks.

Slowest opponent. reduce Damage by 50% for 2 turns, 4 attacks; stun 75% chance for 1 turn.

Fastest opponent. destroy shields.

Slowest opponent. attack 1.5x.

Self. cannot swap for 2 turns.

?
Lv 26+Delay 0Cooldown 0Priority

Attacker. prevent swap for 1 turn; destroy shields; attack 1x.

Self. increase Damage by 20% for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Eremocanis’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot