Heavy Strike
Self. cleanse vulnerability; cleanse damage reduction.
Lowest HP opponent. bypass armor, bypass dodge, attack 1x.
Fastest opponent. remove speed increase.

The Arctodus, or short-faced bear, may be the largest mammalian carnivore to ever live on land in North America! This Pleistocene predatory scavenger could grow up to 12 feet tall! How do scientists know this? They've found Arctodus claw marks 15 feet up a cave wall in Missouri!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (107 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,200 | 6,300 | |
| Damage | 1,250 | 1,875 | |
| Speed | 107 | 147 | |
| Armor | 10% | 10% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 7 | 100 | 200 | 1,661 | 494 |
| 8 | 150 | 400 | 1,745 | 519 |
| 9 | 200 | 600 | 1,832 | 545 |
| 10 | 250 | 800 | 1,924 | 572 |
| 11 | 300 | 1,000 | 2,020 | 601 |
| 12 | 350 | 2,000 | 2,121 | 631 |
| 13 | 400 | 4,000 | 2,227 | 662 |
| 14 | 500 | 6,000 | 2,338 | 696 |
| 15 | 750 | 8,000 | 2,455 | 730 |
| 16 | 1,000 | 10,000 | 2,578 | 767 |
| 17 | 1,250 | 15,000 | 2,707 | 805 |
| 18 | 1,500 | 20,000 | 2,842 | 846 |
| 19 | 2,000 | 30,000 | 2,984 | 888 |
| 20 | 2,500 | 40,000 | 3,134 | 932 |
| 21 | 3,000 | 50,000 | 3,290 | 979 |
| 22 | 3,500 | 60,000 | 3,455 | 1,028 |
| 23 | 4,000 | 70,000 | 3,627 | 1,079 |
| 24 | 5,000 | 80,000 | 3,809 | 1,133 |
| 25 | 7,500 | 90,000 | 4,000 | 1,190 |
| 26 | 10,000 | 100,000 | 4,200 | 1,250 |
| 27 | 12,500 | 120,000 | 4,410 | 1,312 |
| 28 | 15,000 | 150,000 | 4,630 | 1,378 |
| 29 | 20,000 | 200,000 | 4,861 | 1,447 |
| 30 | 25,000 | 250,000 | 5,105 | 1,519 |
| 31 | 30,000 | 250,000 | 5,334 | 1,587 |
| 32 | 30,000 | 250,000 | 5,544 | 1,650 |
| 33 | 30,000 | 250,000 | 5,754 | 1,712 |
| 34 | 30,000 | 250,000 | 5,985 | 1,781 |
| 35 | 30,000 | 250,000 | 6,300 | 1,875 |
Active moves at a glance. Select a name for full details.
Self. cleanse vulnerability; cleanse damage reduction.
Lowest HP opponent. bypass armor, bypass dodge, attack 1x.
Fastest opponent. remove speed increase.
Highest damage opponent. attack 1.5x.
Fastest opponent. reduce Speed by 50% for 1 turn.
Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.
HP ≤ 50%
Highest damage opponent. attack 1.5x.
Random opponent. stun 75% chance for 1 turn.
Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.
Variant details →All opponents. destroy shields.
Self. increase Damage by 50% for 3 turns, 2 attacks.
Find up to five dinosaurs with a move sequence that covers Arctodus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot