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Segnotherisaurus
UniqueWildcardSuperhybrid

Segnotherisaurus

The heavy down of this superhybrid helps it adapt to cold environments, where it uses its long claws to fish in icewater.

Build your creature

Health
4,100
Damage
1,350
Speed
125
Armor
10%
Crit chance
25%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (125 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,1006,150
Damage1,3502,025
Speed125165
Armor10%10%
Crit chance25%25%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0003,3731,110
2315070,0003,5411,166
2420080,0003,7181,224
2525090,0003,9041,285
26300100,0004,1001,350
27350120,0004,3051,417
28400150,0004,5201,488
29500200,0004,7461,562
30750250,0004,9831,640
311,000250,0005,2071,714
321,000250,0005,4121,782
331,000250,0005,6171,849
341,000250,0005,8421,923
351,000250,0006,1502,025
Level 26HP 4,100DMG 1,350SPD 125

Move set

Active moves at a glance. Select a name for full details.

Lv 21+Delay 0Cooldown 0

Self. increase Speed by 10% for 2 turns; increase Damage by 20% for 2 turns, 4 attacks.

Lowest HP opponent. attack 1x.

active · Move 2

Team Fortification

Lv 21+Delay 0Cooldown 3

All allies. shield 50% for 1 turn, 4 attacks; increase Damage by 25% for 2 turns, 4 attacks.

All opponents. destroy shields; reduce Speed by 50% for 2 turns.

active · Move 3

Wild Triple Strike

Lv 21+Delay 1Cooldown 3

Most positive effects opponent. reduce Damage by 50% for 2 turns, 4 attacks; destroy shields.

Attacker. bypass armor, attack 1x; bypass dodge, attack 1x.

Self. increase Damage by 33% for 2 turns, 4 attacks.

Highest damage opponent. attack 1x.

Most positive effects opponent. remove all positive effects.

active · Move 4

Revenge Impact and Run

Base / secureLv 21+Delay 0Cooldown 2

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1.5x.

revengeLv 21+Delay 0Cooldown 2

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1.5x; attack 1.5x.

Self. swap out.

Variant details →
Counter, swap & passive abilities 3
Lv 21+Delay 0Cooldown 0

Self. increase Speed by 10% for 2 turns; increase Damage by 20% for 2 turns, 4 attacks.

Lowest HP opponent. attack 1x.

Self. prevent swap for 2 turns.

Lv 21+Delay 0Cooldown 0

Attacker. bypass armor, deal 25% of max HP as damage (rend); prevent swap for 1 turn.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Segnotherisaurus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot