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Stygidaryx
UniqueFierce + ResilientSuperhybrid

Stygidaryx

In the wild, Stygidaryx can be observed engaging in aerial headbutt duels high above the treetops! The weighted skulls and tomahawk shaped bodies of these skyborne brawlers also help them deliver brutal hits on ground-level adversaries.

Build your creature

Health
5,000
Damage
1,450
Speed
128
Armor
15%
Crit chance
5%
Crit damage
1.25×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+10% health
  2. 2+10% damage
  3. 3+2 speed
  4. 4+1 boost slot
  5. 5Reactive ability

Stygidaryx reactive Unlocks at enhancement 5

At the end of the turn, if this creature has reduced damage.

Self. cleanse all negative effects; increase Crit Chance by 30% for 2 turns, 1 attack.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (128 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health5,0007,500
Damage1,4502,175
Speed128168
Armor15%15%
Crit chance5%5%
Crit damage1.25×1.25×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0004,1131,192
2315070,0004,3181,252
2420080,0004,5341,315
2525090,0004,7611,380
26300100,0005,0001,450
27350120,0005,2501,522
28400150,0005,5121,598
29500200,0005,7881,678
30750250,0006,0771,762
311,000250,0006,3501,841
321,000250,0006,6001,914
331,000250,0006,8501,986
341,000250,0007,1252,066
351,000250,0007,5002,175
Level 26HP 5,000DMG 1,450SPD 128

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Shielded Heavy Strike

Lv 21+Delay 0Cooldown 0

Self. cleanse vulnerability; cleanse damage reduction.

Lowest HP opponent. bypass armor, bypass dodge, attack 1x.

Fastest opponent. remove speed increase.

Self. shield 50% for 2 turns, 2 attacks.

?
active · Move 2

Alert Lacerate

Base / secureLv 21+Delay 0Cooldown 2

Highest HP opponent. attack 1.33x; damage over time 25% per turn for 2 turns.

Self. increase Armor by 30% for 2 turns, 4 attacks.

threatenedLv 21+Delay 0Cooldown 2Priority

HP 50%

Highest HP opponent. damage over time 33% per turn for 2 turns.

Self. shield 50% for 2 turns, 4 attacks.

Variant details →
active · Move 3

Afflicting Swoop

Lv 21+Delay 0Cooldown 2

Highest HP opponent. reduce all resistance by 50% for 2 turns, 2 attacks; damage over time 25% per turn for 2 turns; prevent swap for 2 turns.

Self. cleanse all negative effects; swap out.

Counter, swap & passive abilities 5
Lv 21+Delay 0Cooldown 0

Attacker. remove cloak.

Most positive effects opponent. remove dodge.

Lowest HP opponent. bypass armor, attack 1x.

Lv 21+Delay 0Cooldown 0

Highest HP opponent. reduce all resistance by 50% for 2 turns, 4 attacks.

Self. shield 100% for 1 turn, 4 attacks; taunt for 1 turn; cannot swap for 2 turns.

on escape

No Escape

Lv 21+Delay 0Cooldown 0

Attacker. prevent swap for 1 turn.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Stygidaryx’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot