Cunning Strike
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Lowest HP opponent. attack 1x.

The brilliantly colored Quetzaljara grows slightly larger than either of its hybrid ancestors. Its dynamic wing shape and aerodynamic crest also make it more agile in the air than Tapejara!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (123 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,650 | 6,975 | |
| Damage | 1,450 | 2,175 | |
| Speed | 123 | 163 | |
| Armor | 10% | 10% | |
| Crit chance | 20% | 20% | |
| Crit damage | 1.25× | 1.25× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 250 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 22 | 100 | 60,000 | 3,825 | 1,192 |
| 23 | 150 | 70,000 | 4,016 | 1,252 |
| 24 | 200 | 80,000 | 4,217 | 1,315 |
| 25 | 250 | 90,000 | 4,428 | 1,380 |
| 26 | 300 | 100,000 | 4,650 | 1,450 |
| 27 | 350 | 120,000 | 4,882 | 1,522 |
| 28 | 400 | 150,000 | 5,126 | 1,598 |
| 29 | 500 | 200,000 | 5,382 | 1,678 |
| 30 | 750 | 250,000 | 5,652 | 1,762 |
| 31 | 1,000 | 250,000 | 5,905 | 1,841 |
| 32 | 1,000 | 250,000 | 6,138 | 1,914 |
| 33 | 1,000 | 250,000 | 6,370 | 1,986 |
| 34 | 1,000 | 250,000 | 6,626 | 2,066 |
| 35 | 1,000 | 250,000 | 6,975 | 2,175 |
Active moves at a glance. Select a name for full details.
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Lowest HP opponent. attack 1x.
Highest HP opponent. attack 2x; reduce Speed by 50% for 2 turns, 4 attacks; damage over time 20% per turn for 2 turns.
HP ≤ 50%
Self. heal 50% of max HP; increase Armor by 25% for 2 turns, 4 attacks; increase Crit Chance by 50% for 2 turns, 1 attack.
Variant details →All opponents. attack 1.5x; reduce all resistance by 33% for 2 turns, 4 attacks.
Highest HP opponent. attack 2x.
Self. 100% chance to dodge 67% of damage for 1 turn, 2 attacks.
Attacker. damage over time 33.41% per turn for 1 turn.
Self. shield 50% for 1 turn, 2 attacks.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.
Self. cannot swap for 2 turns.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Quetzaljara’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot