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Struthiomimus
EpicCunningNon-hybrid

Struthiomimus

"Mimus" means "mimic" in the dinosaur names Struthiomimus, Ornithomimus and Gallimimus. Struthiomimus' incredibly powerful hind limbs and large three-pronged feet make it seem like a devilish imitation of the modern-day Ostrich.

Build your creature

Health
3,300
Damage
1,300
Speed
126
Armor
0%
Crit chance
15%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (126 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,3004,950
Damage1,3001,950
Speed126166
Armor0%0%
Crit chance15%15%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2614,250 DNA585,000 coins

Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
121002,0001,666656
131504,0001,749689
142006,0001,837723
152508,0001,929760
1630010,0002,025798
1735015,0002,127837
1840020,0002,233879
1950030,0002,345923
2075040,0002,462970
211,00050,0002,5851,018
221,25060,0002,7141,069
231,50070,0002,8501,122
242,00080,0002,9931,179
252,50090,0003,1421,238
263,000100,0003,3001,300
273,500120,0003,4651,365
284,000150,0003,6381,433
295,000200,0003,8201,504
307,500250,0004,0111,580
3110,000250,0004,1911,651
3210,000250,0004,3561,716
3310,000250,0004,5211,781
3410,000250,0004,7021,852
3510,000250,0004,9501,950
Level 26HP 3,300DMG 1,300SPD 126

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Evasive Strike

Lv 11+Delay 0Cooldown 0

Self. 75% chance to dodge 67% of damage for 1 turn, 2 attacks.

Lowest HP opponent. attack 1x.

active · Move 2

Group Distraction

Lv 11+Delay 0Cooldown 2Priority

All opponents. reduce Damage by 50% for 2 turns, 3 attacks.

active · Move 3

Cunning Rampage

Lv 11+Delay 1Cooldown 1

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 2x.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Struthiomimus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot