Sideflap
Self. cleanse all negative effects; 100% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Speed by 10% for 2 turns; taunt for 1 turn.

Monkeyondactylus' grasping hands allow it to use hard surfaces to slingshot itself to high speeds despite its armor plates. Their swarming movements confuse both prey and predators alike, exhausting them without much fatigue for the flock.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (125 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,500 | 6,750 | |
| Damage | 1,650 | 2,475 | |
| Speed | 125 | 165 | |
| Armor | 20% | 20% | |
| Crit chance | 10% | 10% | |
| Crit damage | 1.25× | 1.25× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 250 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 22 | 100 | 60,000 | 3,702 | 1,357 |
| 23 | 150 | 70,000 | 3,887 | 1,425 |
| 24 | 200 | 80,000 | 4,081 | 1,496 |
| 25 | 250 | 90,000 | 4,285 | 1,571 |
| 26 | 300 | 100,000 | 4,500 | 1,650 |
| 27 | 350 | 120,000 | 4,725 | 1,732 |
| 28 | 400 | 150,000 | 4,961 | 1,819 |
| 29 | 500 | 200,000 | 5,209 | 1,910 |
| 30 | 750 | 250,000 | 5,469 | 2,005 |
| 31 | 1,000 | 250,000 | 5,715 | 2,095 |
| 32 | 1,000 | 250,000 | 5,940 | 2,178 |
| 33 | 1,000 | 250,000 | 6,165 | 2,260 |
| 34 | 1,000 | 250,000 | 6,412 | 2,351 |
| 35 | 1,000 | 250,000 | 6,750 | 2,475 |
Active moves at a glance. Select a name for full details.
Self. cleanse all negative effects; 100% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Speed by 10% for 2 turns; taunt for 1 turn.
Lowest HP opponent. reduce all resistance by 50% for 2 turns; reduce Damage by 50% for 2 turns, 4 attacks; reduce Speed by 50% for 2 turns, 4 attacks; destroy shields.
Highest HP opponent. bypass armor, deal 50% of max HP as damage (rend).
Self. heal 33% of max HP.
Self. remove damage reduction.
Fastest opponent. remove dodge.
Most positive effects opponent. remove cloak.
Fastest opponent. remove speed increase.
Lowest HP opponent. attack 2x.
Highest HP opponent. vulnerable 50% for 2 turns, 2 attacks.
All opponents. stun 75% chance for 1 turn; reduce Armor by 50% for 2 turns, 4 attacks; attack 1.5x.
Self. heal 1x damage.
Self. shield 100% for 1 turn, 8 attacks; taunt for 1 turn; cannot swap for 2 turns; heal 33% of max HP.
Self. 100% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Speed by 10% for 1 turn.
Find up to five dinosaurs with a move sequence that covers Monkeyondactylus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot