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Erlidraco
LegendaryCunning + FierceSuperhybrid

Erlidraco

The combination of sharp claws, fierce teeth and omnivorous diet allows the Erlidraco to thrive in most climates as a solitary predator. It will fiercely defend its territory from any creature, be it mammal, dinosaur or human.

Build your creature

Health
3,300
Damage
1,500
Speed
130
Armor
0%
Crit chance
15%
Crit damage
1.45×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (130 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,3004,950
Damage1,5002,250
Speed130170
Armor0%0%
Crit chance15%15%
Crit damage1.45×1.45×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 264,000 DNA555,000 coins

Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
1710015,0002,127966
1815020,0002,2331,015
1920030,0002,3451,066
2025040,0002,4621,119
2130050,0002,5851,175
2235060,0002,7141,234
2340070,0002,8501,295
2450080,0002,9931,360
2575090,0003,1421,428
261,000100,0003,3001,500
271,250120,0003,4651,575
281,500150,0003,6381,653
292,000200,0003,8201,736
302,500250,0004,0111,823
313,000250,0004,1911,905
323,000250,0004,3561,980
333,000250,0004,5212,055
343,000250,0004,7022,137
353,000250,0004,9502,250
Level 26HP 3,300DMG 1,500SPD 130

Move set

Active moves at a glance. Select a name for full details.

Lv 16+Delay 0Cooldown 0

Self. cleanse vulnerability.

Most positive effects opponent. remove taunt.

Lowest HP opponent. destroy shields; bypass armor, attack 1x.

Self. increase Speed by 10% for 3 turns.

active · Move 2

Mowing Cunning Swipes

Lv 16+Delay 0Cooldown 1

All opponents. bypass armor, bypass dodge, attack 0.75x, devour heal 25% over 2 turns.

Lowest HP opponent. bypass armor, bypass dodge, attack 0.75x.

Self. cleanse damage over time.

All opponents. reduce Damage by 50% for 1 turn, 2 attacks.

Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lv 16+Delay 1Cooldown 1

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks.

Lowest HP opponent. attack 1.5x.

Self. swap out.

active · Move 4

Accelerating Savaging

Lv 16+Delay 1Cooldown 2Priority

Self. increase Speed by 25% for 3 turns.

Highest damage opponent. destroy shields; bypass armor, bypass dodge, attack 0.666x; bypass armor, bypass dodge, attack 0.666x; bypass armor, bypass dodge, attack 0.666x.

Fastest opponent. reduce Speed by 50% for 3 turns.

Counter, swap & passive abilities 2
Lv 16+Delay 0Cooldown 0

Self. increase Crit Chance by 30% for 2 turns, 2 attacks.

Attacker. prevent swap for 1 turn.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Erlidraco’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot