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Dakotacurus
UniqueWildcardSuperhybrid

Dakotacurus

Like a modern leopard, this burly sabre-tooth relies on the crushing power of its jaws to take down its prey!

Build your creature

Health
4,100
Damage
1,550
Speed
129
Armor
15%
Crit chance
30%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (129 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,1006,150
Damage1,5502,325
Speed129169
Armor15%15%
Crit chance30%30%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0003,3731,275
2315070,0003,5411,338
2420080,0003,7181,405
2525090,0003,9041,476
26300100,0004,1001,550
27350120,0004,3051,627
28400150,0004,5201,708
29500200,0004,7461,794
30750250,0004,9831,884
311,000250,0005,2071,968
321,000250,0005,4122,046
331,000250,0005,6172,123
341,000250,0005,8422,208
351,000250,0006,1502,325
Level 26HP 4,100DMG 1,550SPD 129

Move set

Active moves at a glance. Select a name for full details.

?
active · Move 1

Wild Strike

Lv 21+Delay 0Cooldown 0

Self. cleanse speed reduction; cleanse vulnerability.

Most positive effects opponent. remove dodge; remove cloak; destroy shields; bypass armor, attack 1x.

Highest damage opponent. vulnerable 50% for 2 turns, 2 attacks.

active · Move 2

Blighted Impact

Lv 21+Delay 0Cooldown 1

Self. cleanse damage over time; increase Speed by 25% for 2 turns.

Lowest HP opponent. attack 1.5x.

Highest damage opponent. reduce Healing by 25% for 2 turns, 2 attacks.

?
active · Move 3

Ruthless Endurance

Lv 21+Delay 0Cooldown 2Last

Self. cleanse all negative effects; cheat death for 2 turns; 75% chance to dodge 66.7% of damage for 2 turns.

Lowest HP opponent. destroy shields; bypass armor, bypass dodge, attack 2.5x.

active · Move 4

Revenge Cunning Rampage

Base / secureLv 21+Delay 1Cooldown 1

Self. cleanse damage over time.

Highest damage opponent. remove damage increase; remove crit increase; reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks.

Lowest HP opponent. attack 2x.

revengeLv 21+Delay 0Cooldown 1

Self. cleanse damage over time.

Highest damage opponent. remove damage increase; remove crit increase; reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks.

Lowest HP opponent. attack 2x.

Variant details →
Counter, swap & passive abilities 3
Lv 21+Delay 0Cooldown 0Priority

Self. increase Speed by 30% for 2 turns; 75% chance to dodge 66.7% of damage for 2 turns, 2 attacks.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.

Self. cannot swap for 2 turns.

on escape

No Escape

Lv 21+Delay 0Cooldown 0

Attacker. prevent swap for 1 turn.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Dakotacurus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot