Compare Jurassic World Alive dinosaurs

Level

Comparing Dakotacurus. Level 26, no boosts, no enhancements.

Level 26, no boosts, no enhancements.

Stats

Stats: Level 26, no boosts, no enhancements
StatDakotacurus
Health4,100
Damage1,550
Speed129
Armor15%
Crit chance30%
Crit damage1.25×
Level26
ClassWildcard

The highest value in each row is in bold, with its lead over the next best.

Moves

Dakotacurus

  • Delay 0 · Cooldown 0

    Self: cleanse speed reduction, cleanse vulnerability. Most positive effects opponent: remove dodge, remove cloak, destroy shields, bypass armor, attack 1x. Highest damage opponent: vulnerable 50% for 2 turns, 2 attacks.

  • Delay 0 · Cooldown 1

    Self: cleanse damage over time, increase Speed by 25% for 2 turns. Lowest HP opponent: attack 1.5x. Highest damage opponent: reduce Healing by 25% for 2 turns, 2 attacks.

  • Delay 0 · Cooldown 2Moves last

    Self: cleanse all negative effects, cheat death for 2 turns, 75% chance to dodge 66.7% of damage for 2 turns. Lowest HP opponent: destroy shields, bypass armor, bypass dodge, attack 2.5x.

  • Revenge Cunning Rampage move icon from Jurassic World Alive
    Delay 1 · Cooldown 1

    Self: cleanse damage over time. Highest damage opponent: remove damage increase, remove crit increase, reduce Damage by 50% for 1 turn, 2 attacks, reduce Crit Chance by 100% for 1 turn, 2 attacks. Lowest HP opponent: attack 2x.

    Revenge:

Counter, swap-in and passive (2)
  • Defensive Swap in move icon from Jurassic World Alive
    Swap-inPriority

    Self: increase Speed by 30% for 2 turns, 75% chance to dodge 66.7% of damage for 2 turns, 2 attacks. Highest damage opponent: reduce Damage by 50% for 1 turn, 2 attacks. Self: cannot swap for 2 turns.

  • On escape

    Attacker: prevent swap for 1 turn.

Resistances

  • Immune: Crit reduction and Taunt
  • 75%: Speed reduction, Stun and Swap prevention
  • 50%: Damage reduction, Rend and Vulnerability
  • 0%: Damage over time, Armor reduction, Affliction, Healing reduction and Daze

Counters

From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.

  • Dakotacurus beats 458 of 494 and is beaten by 29.

Beats Dakotacurus (29)

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemDakotacurus
TierS tier, wins 93%
Rank17 of 495

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemDakotacurus
EnhancementsFrom level 30: +10% health, +10% damage, +2 speed, +1 boost slot, Reactive ability

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemDakotacurus
DNA1,000level 21 to 26
Coins400,000
To create250 DNA
Fusion
Fusion
ItemDakotacurus
Made fromDakotanops (50 DNA, level 20+) + Megistocurus (500 DNA, level 20+)1,000 coins per fuse
Fuses intoNothing
Tournaments and raids
Tournaments and raids
ItemDakotacurus
Tournament formatsAllowed in 98 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.