Defense Shattering Wound
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 1x.
Highest HP opponent. damage over time 20% per turn for 3 turns.

Shantrospinos was nicknamed the "Zebradrosaur" after it was first witnessed in the wild. However, the Shantrospinos can adapt its colors to the environment, albeit slowly. This can confuse predators, as they often mistake it for another dinosaur only to find they have been knocked out from the Shantrospinos charging at it at full speed.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (125 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,800 | 7,200 | |
| Damage | 1,600 | 2,400 | |
| Speed | 125 | 165 | |
| Armor | 25% | 25% | |
| Crit chance | 15% | 15% | |
| Crit damage | 1.25× | 1.25× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 300 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 27 | 100 | 120,000 | 5,040 | 1,680 |
| 28 | 150 | 150,000 | 5,292 | 1,764 |
| 29 | 200 | 200,000 | 5,556 | 1,852 |
| 30 | 250 | 250,000 | 5,834 | 1,944 |
| 31 | 400 | 250,000 | 6,096 | 2,032 |
| 32 | 400 | 250,000 | 6,336 | 2,112 |
| 33 | 400 | 250,000 | 6,576 | 2,192 |
| 34 | 400 | 250,000 | 6,840 | 2,280 |
| 35 | 400 | 250,000 | 7,200 | 2,400 |
Active moves at a glance. Select a name for full details.
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 1x.
Highest HP opponent. damage over time 20% per turn for 3 turns.
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Highest HP opponent. bypass armor, attack 1.5x.
Highest damage opponent. reduce all resistance by 50% for 1 turn; stun 100% chance for 1 turn; vulnerable 50% for 2 turns, 1 attack.
Highest HP opponent. damage over time 40% per turn for 2 turns.
Self. 100% chance to dodge 67% of damage for 2 turns, 2 attacks; increase Speed by 33% for 2 turns.
Self. shield 50% for 2 turns, 4 attacks; cleanse damage reduction; heal 2x damage.
Fastest opponent. remove dodge.
Lowest HP opponent. remove cloak.
Fastest opponent. attack 2x.
Attacker. reduce all resistance by 25% for 2 turns; attack 0.75x.
Self. shield 75% for 1 turn, 4 attacks.
Highest HP opponent. destroy shields.
Lowest HP opponent. reduce Damage by 50% for 2 turns, 2 attacks.
Self. cannot swap for 2 turns.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Shantrospinos’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot