Critical Evasive Strike
Self. cleanse all negative effects; 75% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Crit Chance by 50% for 1 turn, 2 attacks.
Lowest HP opponent. attack 1x.

Taking some samples from a unique Kentrosaurus, Mantah Corp figured that even a herbivore could make for a powerful bioengineered weapon with the right experimentation. The Kentrorex is the result: the cranial crest helps protect the only weak spot it used to have with sharp, solid spikes and thick bone plates. A stronger muscular structure and fierce instincts compound to make it a combative herbivore with a thagomizer that can strike with enough force to pierce solid metal.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (114 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 5,000 | 7,500 | |
| Damage | 1,750 | 2,625 | |
| Speed | 114 | 154 | |
| Armor | 0% | 0% | |
| Crit chance | 20% | 20% | |
| Crit damage | 1.3× | 1.3× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 300 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 27 | 100 | 120,000 | 5,250 | 1,837 |
| 28 | 150 | 150,000 | 5,512 | 1,929 |
| 29 | 200 | 200,000 | 5,788 | 2,025 |
| 30 | 250 | 250,000 | 6,077 | 2,127 |
| 31 | 400 | 250,000 | 6,350 | 2,222 |
| 32 | 400 | 250,000 | 6,600 | 2,310 |
| 33 | 400 | 250,000 | 6,850 | 2,397 |
| 34 | 400 | 250,000 | 7,125 | 2,493 |
| 35 | 400 | 250,000 | 7,500 | 2,625 |
Active moves at a glance. Select a name for full details.
Self. cleanse all negative effects; 75% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Crit Chance by 50% for 1 turn, 2 attacks.
Lowest HP opponent. attack 1x.
Lowest HP opponent. destroy shields; remove taunt; bypass armor, always crit, attack 1.5x.
Self. cleanse damage reduction.
Lowest current HP ally. heal 2x damage; cleanse all negative effects.
Self. increase Speed by 30% for 2 turns.
Highest HP opponent. remove all positive effects; vulnerable 50% for 2 turns, 4 attacks; bypass armor, attack 1.25x; bypass armor, attack 1.25x.
Attacker. damage over time 20% per turn for 1 turn; vulnerable 50% for 2 turns, 4 attacks.
Highest HP opponent. reduce all resistance by 50% for 2 turns, 4 attacks.
Self. shield 100% for 1 turn, 4 attacks; taunt for 1 turn; cannot swap for 2 turns.
Attacker. reduce all resistance by 50% for 1 turn; prevent swap for 1 turn.
Highest HP opponent. stun 100% chance for 1 turn; bypass armor, attack 1.25x.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Kentrorex’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot