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Concatoloch
ApexResilientSuperhybrid

Concatoloch

This predatory hadrosaurid hybrid uses the auditory signalling of its crest to deceive other hadrosaur species, drawing them into its hunting range!

Build your creature

Health
4,600
Damage
1,200
Speed
112
Armor
25%
Crit chance
5%
Crit damage
1.25×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+2 speed
  2. 2+10% health
  3. 3+2 boost slots
  4. 4+10% damage
  5. 5Reactive ability

Concatoloch reactive Unlocks at enhancement 5

At the end of the turn, if this creature has increased damage.

Self. heal 15% of max HP.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (112 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,6006,900
Damage1,2001,800
Speed112152
Armor25%25%
Crit chance5%5%
Crit damage1.25×1.25×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 260 DNA0 coins

Creation requires 300 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
27100120,0004,8301,260
28150150,0005,0711,323
29200200,0005,3241,389
30250250,0005,5911,458
31400250,0005,8421,524
32400250,0006,0721,584
33400250,0006,3021,644
34400250,0006,5551,710
35400250,0006,9001,800
Level 26HP 4,600DMG 1,200SPD 112

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Shielded Ferocity

Lv 26+Delay 0Cooldown 0

Self. increase Damage by 50% for 2 turns, 2 attacks; shield 50% for 2 turns, 4 attacks.

Lv 26+Delay 0Cooldown 1

All opponents. attack 1.75x; reduce Speed by 50% for 2 turns, 4 attacks.

Highest damage opponent. stun 50% chance for 1 turn.

active · Move 3

Hastening Shelter

Lv 26+Delay 0Cooldown 2Priority

All allies. heal 50% of max HP; cleanse all negative effects.

Self. increase Speed by 50% for 2 turns, 4 attacks; shield 75% for 2 turns, 2 attacks.

active · Move 4

Expose Weakness

Lv 26+Delay 0Cooldown 2

Fastest opponent. vulnerable 50% for 2 turns, 2 attacks; remove dodge.

Most positive effects opponent. remove cloak.

Self. cleanse damage reduction.

Highest damage opponent. destroy shields.

Fastest opponent. attack 2x.

Self. increase Armor by 25% for 2 turns, 4 attacks.

Counter, swap & passive abilities 4
?
Lv 26+Delay 0Cooldown 0

Self. increase Damage by 25% for 2 turns.

Attacker. bypass armor, bypass dodge, attack 1x.

Lv 26+Delay 0Cooldown 0

Self. heal 100% of max HP; cleanse all negative effects.

Lowest HP opponent. reduce Speed by 50% for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Concatoloch’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot