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Indonemys
ApexCunning + FierceSuperhybrid

Indonemys

Like its hybrid ancestor, the scaly Smilonemys, this Apex predator uses the stony texture of its back to camouflage itself within rock formations. Some specialists believe Indonemys may also be able to disguise its heat signature, further confusing prey!

Build your creature

Health
4,800
Damage
1,650
Speed
119
Armor
30%
Crit chance
20%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (119 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,8007,200
Damage1,6502,475
Speed119159
Armor30%30%
Crit chance20%20%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 260 DNA0 coins

Creation requires 300 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
27100120,0005,0401,732
28150150,0005,2921,819
29200200,0005,5561,910
30250250,0005,8342,005
31400250,0006,0962,095
32400250,0006,3362,178
33400250,0006,5762,260
34400250,0006,8402,351
35400250,0007,2002,475
Level 26HP 4,800DMG 1,650SPD 119

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Shielded Heavy Strike

Lv 26+Delay 0Cooldown 0

Self. cleanse vulnerability; cleanse damage reduction.

Lowest HP opponent. bypass armor, bypass dodge, attack 1x.

Fastest opponent. remove speed increase.

Self. shield 50% for 2 turns, 2 attacks.

active · Move 2

Fierce Devouring Impact

Lv 26+Delay 0Cooldown 2

Lowest HP opponent. destroy shields; bypass armor, attack 1.5x, devour heal 60% over 2 turns; remove taunt.

Self. cleanse vulnerability.

Lv 26+Delay 1Cooldown 1

Highest HP opponent. destroy shields.

Highest damage opponent. bypass armor, attack 2x; reduce Damage by 50% for 2 turns, 4 attacks.

Self. swap out.

active · Move 4

Prowling Revenge Cloak

Base / secureLv 26+Delay 0Cooldown 3Priority

Self. cleanse all negative effects; cloak: 75% chance to dodge 66.67%, next attack 2x for 2 turns.

Fastest opponent. reduce Speed by 50% for 2 turns.

revengeLv 26+Delay 0Cooldown 1Priority

Self. cleanse all negative effects; cloak: 75% chance to dodge 66.67%, next attack 3x for 2 turns; increase Crit Chance by 100% for 2 turns, 1 attack.

Fastest opponent. reduce Speed by 50% for 2 turns.

Variant details →
Counter, swap & passive abilities 6
Lv 26+Delay 0Cooldown 0

Self. cleanse all negative effects; 75% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Crit Chance by 25% for 3 turns, 2 attacks.

Lv 26+Delay 0Cooldown 0

Highest damage opponent. stun 100% chance for 1 turn.

Self. cannot swap for 2 turns.

Lv 26+Delay 0Cooldown 0

HP 50%

Highest damage opponent. stun 33.4% chance for 1 turn.

Self. cannot swap for 2 turns.

Lv 26+Delay 0Cooldown 0

Self. cleanse all negative effects; 75% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Crit Chance by 50% for 3 turns, 2 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Indonemys’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot