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Becklejara
ApexWildcardSuperhybrid

Becklejara

Improving on the ambush tactics of its hybrid ancestor Becklespinax, the Becklejara is known to 'play possum'-- feigning weakness in order to lure prey close before attacking!

Build your creature

Health
4,700
Damage
1,450
Speed
125
Armor
0%
Crit chance
5%
Crit damage
1.5×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (125 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,7007,050
Damage1,4502,175
Speed125165
Armor0%0%
Crit chance5%5%
Crit damage1.5×1.5×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 260 DNA0 coins

Creation requires 300 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
27100120,0004,9351,522
28150150,0005,1811,598
29200200,0005,4401,678
30250250,0005,7121,762
31400250,0005,9691,841
32400250,0006,2041,914
33400250,0006,4391,986
34400250,0006,6972,066
35400250,0007,0502,175
Level 26HP 4,700DMG 1,450SPD 125

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Ferocious Shielded Heal

Lv 26+Delay 0Cooldown 0

Self. increase Damage by 50% for 2 turns, 2 attacks; shield 50% for 1 turn, 2 attacks; heal 50% of max HP; reduce Healing by 50% for 3 turns.

active · Move 2

Alert Shrieking Dodge

Base / secureLv 26+Delay 0Cooldown 2

Self. 100% chance to dodge 67% of damage for 2 turns, 4 attacks; increase Damage by 25% for 2 turns, 4 attacks.

Highest damage opponent. bypass dodge, attack 1.5x.

threatenedLv 26+Delay 0Cooldown 2Priority

HP 50%

Highest damage opponent. remove damage increase; remove crit increase; reduce Damage by 100% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks.

Self. increase Armor by 50% for 2 turns, 4 attacks.

Variant details →
?
Lv 26+Delay 0Cooldown 2

Highest damage opponent. destroy shields; bypass dodge, attack 1.75x, devour heal 40% over 3 turns; reduce all resistance by 50% for 2 turns, 4 attacks.

Lowest HP opponent. reduce Healing by 50% for 2 turns, 4 attacks.

Highest HP opponent. damage over time 20% per turn for 3 turns.

Highest damage opponent. prevent swap for 1 turn.

?
active · Move 4

Agile Dominance

Lv 26+Delay 1Cooldown 2Priority

Self. cleanse all negative effects; 100% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Crit Chance by 50% for 2 turns, 4 attacks.

All opponents. bypass armor, bypass dodge, attack 2x.

Counter, swap & passive abilities 5
Lv 26+Delay 0Cooldown 0

Self. increase Crit Chance by 25% for 2 turns, 4 attacks.

Attacker. bypass armor, attack 0.5x; reduce Damage by 50% for 2 turns, 4 attacks; reduce Healing by 25% for 2 turns.

Lv 26+Delay 0Cooldown 0

Self. shield 50% for 1 turn, 2 attacks.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.

Self. cannot swap for 2 turns.

Lv 26+Delay 0Cooldown 0

Attacker. reduce all resistance by 100% for 1 turn, 2 attacks; prevent swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Becklejara’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot