← All creatures
Aquignathus
ApexCunning + ResilientSuperhybrid

Aquignathus

The Aquignathus is a rapid, highly intelligent flock creature that can swim in shallow water and move fast on land, using highly intelligent pack hunter tactics to hunt down prey in every environment they can find themeslves in, thanks to the introduction of Ardontognathus DNA to the Aquiraptor.

Build your creature

Health
4,350
Damage
1,500
Speed
123
Armor
0%
Crit chance
25%
Crit damage
1.35×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (123 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,3506,525
Damage1,5002,250
Speed123163
Armor0%0%
Crit chance25%25%
Crit damage1.35×1.35×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 260 DNA0 coins

Creation requires 300 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
27100120,0004,5671,575
28150150,0004,7951,653
29200200,0005,0351,736
30250250,0005,2871,823
31400250,0005,5241,905
32400250,0005,7421,980
33400250,0005,9592,055
34400250,0006,1982,137
35400250,0006,5252,250
Level 26HP 4,350DMG 1,500SPD 123

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cunning Fierce Strike

Lv 26+Delay 0Cooldown 0

Self. cleanse damage over time.

Highest damage opponent. destroy shields; remove taunt; bypass armor, attack 1x; reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lv 26+Delay 0Cooldown 1Priority

Self. cleanse all negative effects; shield 50% for 2 turns, 4 attacks; increase Speed by 10% for 1 turn; increase Damage by 15% for 2 turns, 2 attacks.

active · Move 3

Alert Resilient Frenzy

Base / secureLv 26+Delay 1Cooldown 2

Self. cleanse damage reduction; increase Speed by 15% for 2 turns.

Lowest HP opponent. remove cloak; remove dodge.

Highest damage opponent. remove speed increase.

Lowest HP opponent. bypass armor, attack 1.5x; bypass armor, attack 1.5x; vulnerable 50% for 2 turns, 1 attack.

threatenedLv 26+Delay 1Cooldown 2Priority

HP 33%

Self. cleanse damage reduction; heal 50% of max HP; increase Speed by 30% for 2 turns.

Lowest HP opponent. bypass armor, bypass dodge, attack 0.75x; bypass armor, bypass dodge, attack 0.75x.

Variant details →
active · Move 4

Total Impact and Run

Lv 26+Delay 0Cooldown 1

Lowest HP opponent. destroy shields.

Slowest opponent. bypass armor, bypass dodge, attack 1.5x.

Fastest opponent. reduce Speed by 25% for 1 turn.

Self. shield 50% for 2 turns, 2 attacks; swap out.

Counter, swap & passive abilities 6
Lv 26+Delay 0Cooldown 0

Self. increase Crit Chance by 50% for 2 turns, 4 attacks.

Attacker. reduce Damage by 50% for 2 turns, 4 attacks.

Lv 26+Delay 0Cooldown 0

Highest damage opponent. remove damage increase; remove crit increase.

Self. 100% chance to dodge 67% of damage for 1 turn, 2 attacks; cannot swap for 2 turns.

Lv 26+Delay 0Cooldown 0

HP 33%

Highest damage opponent. remove damage increase; remove crit increase.

Self. heal 67% of max HP; 67% chance to dodge 67% of damage for 1 turn, 2 attacks; cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Aquignathus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot