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Shantunrax
LegendaryWildcardHybrid

Shantunrax

A mixture of the living citadel, Animantarx, and the largest hadrosaur ever found, the Shantunrax is just as large as its ancestor while adding dorsal plates with spines to ensure predators think twice about feeding on it. The real surprise is how agile it is, as the Shantunrax can reposition itself and use its considerable weight and spikes to fend off attackers.

Build your creature

Health
4,800
Damage
1,300
Speed
115
Armor
25%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (115 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,8007,200
Damage1,3001,950
Speed115155
Armor25%25%
Crit chance5%5%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 264,000 DNA555,000 coins

Creation requires 200 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
1710015,0003,094837
1815020,0003,248879
1920030,0003,411923
2025040,0003,581970
2130050,0003,7601,018
2235060,0003,9481,069
2340070,0004,1461,122
2450080,0004,3531,179
2575090,0004,5711,238
261,000100,0004,8001,300
271,250120,0005,0401,365
281,500150,0005,2921,433
292,000200,0005,5561,504
302,500250,0005,8341,580
313,000250,0006,0961,651
323,000250,0006,3361,716
333,000250,0006,5761,781
343,000250,0006,8401,852
353,000250,0007,2001,950
Level 26HP 4,800DMG 1,300SPD 115

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Bruising Strike

Lv 16+Delay 0Cooldown 0

Highest HP opponent. destroy shields; attack 1x.

Self. reduce Armor by 15% for 2 turns, 2 attacks.

Highest damage opponent. remove damage increase; remove crit increase.

?
active · Move 2

Defensive Impact

Lv 16+Delay 0Cooldown 1Priority

Self. cleanse damage reduction; shield 50% for 2 turns, 2 attacks; heal 1x damage.

Fastest opponent. remove dodge.

Lowest HP opponent. remove cloak.

Fastest opponent. attack 1.5x.

?
active · Move 3

Evasive Charge

Lv 16+Delay 0Cooldown 2Priority

Self. cleanse damage reduction; 75% chance to dodge 67% of damage for 2 turns, 4 attacks.

Highest damage opponent. destroy shields; bypass armor, attack 1.5x; stun 75% chance for 1 turn; vulnerable 50% for 2 turns, 1 attack.

?
Lv 16+Delay 0Cooldown 1

Lowest HP opponent. reduce Armor by 15% for 2 turns, 4 attacks; reduce Damage by 50% for 2 turns, 4 attacks; attack 1.5x.

Counter, swap & passive abilities 1
Lv 16+Delay 0Cooldown 0

Self. shield 50% for 2 turns, 2 attacks; cannot swap for 2 turns.

Most positive effects opponent. reduce Damage by 50% for 1 turn, 2 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Shantunrax’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot