Bruising Strike
Highest HP opponent. destroy shields; attack 1x.
Self. reduce Armor by 15% for 2 turns, 2 attacks.
Highest damage opponent. remove damage increase; remove crit increase.

A mixture of the living citadel, Animantarx, and the largest hadrosaur ever found, the Shantunrax is just as large as its ancestor while adding dorsal plates with spines to ensure predators think twice about feeding on it. The real surprise is how agile it is, as the Shantunrax can reposition itself and use its considerable weight and spikes to fend off attackers.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (115 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,800 | 7,200 | |
| Damage | 1,300 | 1,950 | |
| Speed | 115 | 155 | |
| Armor | 25% | 25% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 200 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 17 | 100 | 15,000 | 3,094 | 837 |
| 18 | 150 | 20,000 | 3,248 | 879 |
| 19 | 200 | 30,000 | 3,411 | 923 |
| 20 | 250 | 40,000 | 3,581 | 970 |
| 21 | 300 | 50,000 | 3,760 | 1,018 |
| 22 | 350 | 60,000 | 3,948 | 1,069 |
| 23 | 400 | 70,000 | 4,146 | 1,122 |
| 24 | 500 | 80,000 | 4,353 | 1,179 |
| 25 | 750 | 90,000 | 4,571 | 1,238 |
| 26 | 1,000 | 100,000 | 4,800 | 1,300 |
| 27 | 1,250 | 120,000 | 5,040 | 1,365 |
| 28 | 1,500 | 150,000 | 5,292 | 1,433 |
| 29 | 2,000 | 200,000 | 5,556 | 1,504 |
| 30 | 2,500 | 250,000 | 5,834 | 1,580 |
| 31 | 3,000 | 250,000 | 6,096 | 1,651 |
| 32 | 3,000 | 250,000 | 6,336 | 1,716 |
| 33 | 3,000 | 250,000 | 6,576 | 1,781 |
| 34 | 3,000 | 250,000 | 6,840 | 1,852 |
| 35 | 3,000 | 250,000 | 7,200 | 1,950 |
Active moves at a glance. Select a name for full details.
Highest HP opponent. destroy shields; attack 1x.
Self. reduce Armor by 15% for 2 turns, 2 attacks.
Highest damage opponent. remove damage increase; remove crit increase.
Self. cleanse damage reduction; shield 50% for 2 turns, 2 attacks; heal 1x damage.
Fastest opponent. remove dodge.
Lowest HP opponent. remove cloak.
Fastest opponent. attack 1.5x.
Self. cleanse damage reduction; 75% chance to dodge 67% of damage for 2 turns, 4 attacks.
Highest damage opponent. destroy shields; bypass armor, attack 1.5x; stun 75% chance for 1 turn; vulnerable 50% for 2 turns, 1 attack.
Lowest HP opponent. reduce Armor by 15% for 2 turns, 4 attacks; reduce Damage by 50% for 2 turns, 4 attacks; attack 1.5x.
Self. shield 50% for 2 turns, 2 attacks; cannot swap for 2 turns.
Most positive effects opponent. reduce Damage by 50% for 1 turn, 2 attacks.
Find up to five dinosaurs with a move sequence that covers Shantunrax’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot