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Megalocevia
ApexFierce + ResilientSuperhybrid

Megalocevia

As this Apex creature ages, the blue hues on its back and neck become more distinct, indicating brood seniority!

Build your creature

Health
5,100
Damage
1,600
Speed
121
Armor
20%
Crit chance
20%
Crit damage
1.25×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+2 speed
  2. 2+10% health
  3. 3+2 boost slots
  4. 4+10% damage
  5. 5Reactive ability

Megalocevia reactive Unlocks at enhancement 5

At the start of the turn, if this creature has increased damage.

Self. heal 15% of max HP.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (121 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health5,1007,650
Damage1,6002,400
Speed121161
Armor20%20%
Crit chance20%20%
Crit damage1.25×1.25×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 260 DNA0 coins

Creation requires 300 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
27100120,0005,3551,680
28150150,0005,6221,764
29200200,0005,9031,852
30250250,0006,1991,944
31400250,0006,4772,032
32400250,0006,7322,112
33400250,0006,9872,192
34400250,0007,2672,280
35400250,0007,6502,400
Level 26HP 5,100DMG 1,600SPD 121

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Group Shattering Strike

Lv 26+Delay 0Cooldown 0

All opponents. destroy shields; attack 1x.

Highest damage opponent. vulnerable 50% for 2 turns, 2 attacks.

active · Move 2

Revenge Instinct

Base / secureLv 26+Delay 0Cooldown 2Priority

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks.

Self. shield 50% for 2 turns, 4 attacks; cleanse all negative effects.

Highest damage opponent. attack 1.5x.

revengeLv 26+Delay 0Cooldown 2Priority

Self. increase Damage by 50% for 2 turns, 2 attacks; shield 50% for 2 turns, 4 attacks; cleanse all negative effects.

All opponents. attack 1.5x, devour heal 60% over 3 turns.

Variant details →
?
Lv 26+Delay 0Cooldown 1

Self. remove damage reduction.

All allies. increase Damage by 25% for 1 turn, 2 attacks.

All opponents. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 1.5x.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

active · Move 4

Precise Revenge

Base / secureLv 26+Delay 0Cooldown 1

Lowest HP opponent. bypass dodge, attack 2x.

revengeLv 26+Delay 0Cooldown 1

All opponents. destroy shields; bypass armor, bypass dodge, attack 2.5x.

Variant details →
Counter, swap & passive abilities 4
Lv 26+Delay 0Cooldown 0

Self. cleanse vulnerability; increase Damage by 25% for 2 turns, 4 attacks.

Attacker. remove taunt; destroy shields; bypass armor, attack 0.25x.

Lv 26+Delay 0Cooldown 0

Attacker. prevent swap for 1 turn; bypass armor, attack 1.5x.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Megalocevia’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot