Shielded Heavy Strike
Self. cleanse vulnerability; cleanse damage reduction.
Lowest HP opponent. bypass armor, bypass dodge, attack 1x.
Fastest opponent. remove speed increase.
Self. shield 50% for 2 turns, 2 attacks.

Atromolistis is a stalking hunter, using its shadowy blue-black scales to hunt under cover of darkness. This Atrociraptor hybrid will chase down larger prey without hesitation!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (124 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,800 | 7,200 | |
| Damage | 1,450 | 2,175 | |
| Speed | 124 | 164 | |
| Armor | 10% | 10% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 300 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 27 | 100 | 120,000 | 5,040 | 1,522 |
| 28 | 150 | 150,000 | 5,292 | 1,598 |
| 29 | 200 | 200,000 | 5,556 | 1,678 |
| 30 | 250 | 250,000 | 5,834 | 1,762 |
| 31 | 400 | 250,000 | 6,096 | 1,841 |
| 32 | 400 | 250,000 | 6,336 | 1,914 |
| 33 | 400 | 250,000 | 6,576 | 1,986 |
| 34 | 400 | 250,000 | 6,840 | 2,066 |
| 35 | 400 | 250,000 | 7,200 | 2,175 |
Active moves at a glance. Select a name for full details.
Self. cleanse vulnerability; cleanse damage reduction.
Lowest HP opponent. bypass armor, bypass dodge, attack 1x.
Fastest opponent. remove speed increase.
Self. shield 50% for 2 turns, 2 attacks.
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase; bypass dodge, attack 1.5x.
Highest damage opponent. reduce all resistance by 75% for 1 turn, 2 attacks; stun 100% chance for 1 turn.
Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Armor by 50% for 2 turns, 4 attacks.
Self. cleanse damage reduction; cleanse vulnerability.
Highest HP opponent. destroy shields.
Lowest HP opponent. bypass armor, attack 2.5x.
Highest damage opponent. reduce Speed by 25% for 2 turns, 2 attacks.
Self. bypass armor, bypass dodge, deal 33.33% of max HP as damage (rend); cannot swap for 1 turn; increase Speed by 25% for 2 turns, 4 attacks.
Attacker. destroy shields; bypass armor, bypass dodge, attack 1x.
Self. shield 50% for 2 turns, 2 attacks; cannot swap for 2 turns.
Attacker. prevent swap for 1 turn.
Self. cleanse damage reduction; heal 2x damage; cleanse all negative effects; increase Speed by 10% for 2 turns, 2 attacks.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Atromolistis’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot