This predator was engineered to be terror incarnate! Its bright yellow stripes seem evolved to taunt its prey, as they will never see it coming. They will only know they have been caught once they really feel its claws and teeth upon them for the last time!
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.
Sliders & point limits
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Explore boost tradeoffs & stat limits
How would you spend the remaining tiers?
Keeping 0 speed tiers (128 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Health × damage balance
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
Individual stat ceilings
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
Stat
Current
Individual ceiling
Try a focused build
Health
4,400
6,600
Damage
1,650
2,475
Speed
128
168
Armor
0%
0%
Crit chance
40%
40%
Crit damage
1.35×
1.35×
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Evolution & creation costs
From creation to level 260 DNA0 coins
Creation requires 300 DNA separately. Milestone and training costs are additional.
All evolution costs
Level reached
DNA
Coins
Base health
Base damage
27
100
120,000
4,620
1,732
28
150
150,000
4,851
1,819
29
200
200,000
5,093
1,910
30
250
250,000
5,348
2,005
31
400
250,000
5,588
2,095
32
400
250,000
5,808
2,178
33
400
250,000
6,028
2,260
34
400
250,000
6,270
2,351
35
400
250,000
6,600
2,475
Level 26HP 4,400DMG 1,650SPD 128
Move set
Active moves at a glance. Select a name for full details.
Self. increase Speed by 25% for 1 turn, 2 attacks; increase Damage by 50% for 2 turns, 4 attacks; 100% chance to dodge 100% of damage for 1 turn, 2 attacks.
Find up to five dinosaurs with a move sequence that covers Indoraptor Mattel’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.