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Arctovasilas
ApexWildcardSuperhybrid

Arctovasilas

The solitary 'bear king' Arctovasilas is a viciously territorial predator. After hunting, Arctovasilas caches its kill in an icy cavern den, patroling the perimeter constantly. No specialist has yet set foot in one of these caverns to see what remains they might contain...

Build your creature

Health
4,950
Damage
1,450
Speed
117
Armor
35%
Crit chance
5%
Crit damage
1.35×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+2 speed
  2. 2+10% health
  3. 3+2 boost slots
  4. 4+10% damage
  5. 5Reactive ability

Arctovasilas reactive Unlocks at enhancement 5

At the end of the turn, if the opponent's shield was destroyed.

Self. increase Speed by 25% for 2 turns; heal 15% of max HP.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (117 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,9507,425
Damage1,4502,175
Speed117157
Armor35%35%
Crit chance5%5%
Crit damage1.35×1.35×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 260 DNA0 coins

Creation requires 300 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
27100120,0005,1971,522
28150150,0005,4571,598
29200200,0005,7301,678
30250250,0006,0161,762
31400250,0006,2861,841
32400250,0006,5341,914
33400250,0006,7811,986
34400250,0007,0532,066
35400250,0007,4252,175
Level 26HP 4,950DMG 1,450SPD 117

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cenozoic Smack

Lv 26+Delay 0Cooldown 0Priority

Self. cleanse vulnerability; cleanse damage reduction.

Lowest HP opponent. destroy shields; remove dodge; bypass armor, bypass dodge, attack 1x.

Fastest opponent. remove speed increase.

Attacker. vulnerable 50% for 1 turn, 2 attacks.

active · Move 2

Alert Arctic Blast

Base / secureLv 26+Delay 0Cooldown 1

Highest damage opponent. attack 1.5x.

Fastest opponent. reduce Speed by 50% for 1 turn.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

Self. increase Armor by 15% for 2 turns, 2 attacks.

threatenedLv 26+Delay 0Cooldown 1

HP 50%

All opponents. attack 1.5x.

Highest damage opponent. stun 66% chance for 1 turn.

Fastest opponent. reduce Speed by 50% for 1 turn.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack; reduce Armor by 30% for 2 turns, 4 attacks.

Self. increase Armor by 25% for 2 turns, 2 attacks.

Variant details →
Base / secureLv 26+Delay 0Cooldown 2

All opponents. destroy shields.

All allies. increase Damage by 50% for 2 turns, 2 attacks; shield 50% for 2 turns, 2 attacks.

Self. increase Armor by 20% for 2 turns, 4 attacks.

threatenedLv 26+Delay 0Cooldown 2Priority

HP 50%

All opponents. destroy shields.

All allies. increase Damage by 50% for 2 turns, 2 attacks.

Self. increase Crit Chance by 100% for 2 turns, 1 attack; shield 100% for 2 turns, 2 attacks; taunt for 2 turns.

All allies. heal 25% of max HP.

Variant details →
active · Move 4

Shielded Devastation

Lv 26+Delay 2Cooldown 2

Highest HP opponent. bypass dodge, attack 3x.

Self. shield 50% for 2 turns, 4 attacks; taunt for 1 turn.

Counter, swap & passive abilities 5
Lv 26+Delay 0Cooldown 0

Self. increase Crit Chance by 20% for 2 turns, 4 attacks; increase Speed by 20% for 2 turns, 4 attacks.

Lv 26+Delay 0Cooldown 0

Highest HP opponent. destroy shields.

Attacker. reduce Speed by 50% for 1 turn, 1 attack.

Self. cannot swap for 2 turns.

Lv 26+Delay 0Cooldown 0

Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Speed by 10% for 2 turns; shield 25% for 1 turn, 2 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Arctovasilas’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot