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Plateorex
ApexWildcardSuperhybrid

Plateorex

The striking patterns on the hide of the Plateorex are believed to help in camouflage in arid grassy and plains environments, not unlike some modern antelope!

Build your creature

Health
5,100
Damage
1,750
Speed
117
Armor
25%
Crit chance
20%
Crit damage
1.25×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+2 speed
  2. 2+10% health
  3. 3+2 boost slots
  4. 4+10% damage
  5. 5Reactive ability

Plateorex reactive Unlocks at enhancement 5

At the start of the turn, if this creature has a shield.

Self. increase Armor by 25% for 1 turn, 2 attacks.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (117 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health5,1007,650
Damage1,7502,625
Speed117157
Armor25%25%
Crit chance20%20%
Crit damage1.25×1.25×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 260 DNA0 coins

Creation requires 300 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
27100120,0005,3551,837
28150150,0005,6221,929
29200200,0005,9032,025
30250250,0006,1992,127
31400250,0006,4772,222
32400250,0006,7322,310
33400250,0006,9872,397
34400250,0007,2672,493
35400250,0007,6502,625
Level 26HP 5,100DMG 1,750SPD 117

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Instant Resilient Strike

Lv 26+Delay 0Cooldown 0Priority

Self. remove damage reduction.

Fastest opponent. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 1x.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

active · Move 2

Skirmish

Lv 26+Delay 1Cooldown 1

Self. cleanse vulnerability.

All opponents. destroy shields; remove taunt; bypass armor, attack 2x.

?
active · Move 3

Double Impact Bulwark

Lv 26+Delay 1Cooldown 2

Self. taunt for 1 turn; increase Armor by 50% for 2 turns, 4 attacks; shield 75% for 2 turns, 4 attacks.

Highest damage opponent. attack 1.25x; attack 1.25x.

Lv 26+Delay 0Cooldown 2

All opponents. reduce Damage by 25% for 2 turns, 4 attacks; reduce Speed by 25% for 2 turns, 4 attacks.

Highest damage opponent. bypass dodge, attack 2x, devour heal 50% over 2 turns.

Counter, swap & passive abilities 4
Lv 26+Delay 0Cooldown 0

Self. cleanse damage reduction; heal 10% of max HP.

Attacker. reduce Speed by 50% for 2 turns, 2 attacks.

Lv 26+Delay 0Cooldown 0

Self. increase Armor by 25% for 2 turns, 4 attacks; shield 50% for 2 turns, 4 attacks; cannot swap for 2 turns.

Lv 26+Delay 0Cooldown 0

HP 50%

Self. cleanse damage reduction; heal 1x damage.

Highest damage opponent. reduce Damage by 25% for 2 turns, 4 attacks.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Plateorex’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot