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Monolometrodon
LegendaryCunning + FierceHybrid

Monolometrodon

Monolometrodon has been observed performing significantly more complex display rituals than its sailed ancestor, Dimetrodon. This may be because the Monolophosaurus, Monolometrodon's other ancestor, evolved later than Dimetrodon and could have developed more nuanced social instincts. Further research is necessary.

Build your creature

Health
4,200
Damage
1,400
Speed
125
Armor
0%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (125 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,2006,300
Damage1,4002,100
Speed125165
Armor0%0%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 264,000 DNA555,000 coins

Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
1710015,0002,707902
1815020,0002,842947
1920030,0002,984994
2025040,0003,1341,044
2130050,0003,2901,096
2235060,0003,4551,151
2340070,0003,6271,209
2450080,0003,8091,269
2575090,0004,0001,333
261,000100,0004,2001,400
271,250120,0004,4101,470
281,500150,0004,6301,543
292,000200,0004,8611,620
302,500250,0005,1051,701
313,000250,0005,3341,778
323,000250,0005,5441,848
333,000250,0005,7541,918
343,000250,0005,9851,995
353,000250,0006,3002,100
Level 26HP 4,200DMG 1,400SPD 125

Move set

Active moves at a glance. Select a name for full details.

Lv 16+Delay 0Cooldown 0

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 1x.

active · Move 2

Nullifying Strike

Lv 16+Delay 0Cooldown 0

Most positive effects opponent. remove all positive effects.

Lowest HP opponent. attack 1x.

active · Move 3

Distracting Impact

Lv 16+Delay 0Cooldown 2

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks.

Lowest HP opponent. attack 1.5x.

active · Move 4

Fierce Impact

Lv 16+Delay 0Cooldown 1

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 1.5x.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Monolometrodon’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot