Alert Strike
Self. cleanse vulnerability.
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 1x, devour heal 40% over 2 turns.
HP ≤ 50%
Self. remove damage reduction; increase Armor by 15% for 1 turn, 2 attacks.
Fastest opponent. remove dodge.
Most positive effects opponent. remove cloak.
Fastest opponent. remove speed increase.
Lowest HP opponent. attack 1x.
Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.
Variant details →

