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Monolomoth
ApexWildcardSuperhybrid

Monolomoth

The bulky Monolomoth can reach impressive running speeds of up to 40 milies per hour, on both snow and plains!

Build your creature

Health
5,000
Damage
1,500
Speed
114
Armor
25%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (114 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health5,0007,500
Damage1,5002,250
Speed114154
Armor25%25%
Crit chance5%5%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 260 DNA0 coins

Creation requires 300 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
27100120,0005,2501,575
28150150,0005,5121,653
29200200,0005,7881,736
30250250,0006,0771,823
31400250,0006,3501,905
32400250,0006,6001,980
33400250,0006,8502,055
34400250,0007,1252,137
35400250,0007,5002,250
Level 26HP 5,000DMG 1,500SPD 114

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Dispersed Cunning Strike

Lv 26+Delay 0Cooldown 0

Self. cleanse damage over time.

All opponents. reduce Damage by 50% for 1 turn, 2 attacks.

Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

active · Move 2

Definite Impact

Lv 26+Delay 1Cooldown 1

Most positive effects opponent. remove cloak; remove dodge.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Highest HP opponent. bypass armor, attack 1.5x.

Lv 26+Delay 0Cooldown 2Priority

Self. increase Speed by 25% for 2 turns; cleanse all negative effects.

Highest damage opponent. attack 1.5x; stun 75% chance for 1 turn.

?
active · Move 4

Bellowing Alert Rampage

Base / secureLv 26+Delay 0Cooldown 2Priority

Self. shield 100% for 2 turns, 4 attacks; taunt for 2 turns.

Fastest opponent. reduce Speed by 50% for 2 turns; attack 2x.

Self. heal 50% of max HP.

threatenedLv 26+Delay 0Cooldown 2Priority

HP 50%

Self. shield 50% for 2 turns, 4 attacks; taunt for 1 turn.

Fastest opponent. reduce Speed by 50% for 2 turns; attack 2x.

Variant details →
Counter, swap & passive abilities 5
?
Lv 26+Delay 0Cooldown 0

All allies. increase Damage by 15% for 1 turn, 1 attack.

Self. cleanse damage reduction; heal 0.5x damage.

Attacker. destroy shields; bypass dodge, attack 1x.

Lv 26+Delay 0Cooldown 0

Highest damage opponent. bypass armor, attack 1x; stun 66% chance for 1 turn.

Self. cannot swap for 2 turns.

?
Lv 26+Delay 0Cooldown 0

Self. increase Armor by 25% for 2 turns, 4 attacks; shield 50% for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Monolomoth’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot