Aerial Strike
Fastest opponent. vulnerable 50% for 2 turns, 2 attacks; remove cloak; remove dodge; reduce Speed by 50% for 1 turn; attack 1x.

Although small in size and cute as can be, Alankydactylus can defend themselves effectively! They don't hesitate to swoop down on their aggressors, tearing at their faces with their sharp claws and beaks. Beware!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (122 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,450 | 6,675 | |
| Damage | 1,400 | 2,100 | |
| Speed | 122 | 162 | |
| Armor | 15% | 15% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 300 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 27 | 100 | 120,000 | 4,672 | 1,470 |
| 28 | 150 | 150,000 | 4,906 | 1,543 |
| 29 | 200 | 200,000 | 5,151 | 1,620 |
| 30 | 250 | 250,000 | 5,408 | 1,701 |
| 31 | 400 | 250,000 | 5,651 | 1,778 |
| 32 | 400 | 250,000 | 5,874 | 1,848 |
| 33 | 400 | 250,000 | 6,096 | 1,918 |
| 34 | 400 | 250,000 | 6,341 | 1,995 |
| 35 | 400 | 250,000 | 6,675 | 2,100 |
Active moves at a glance. Select a name for full details.
Fastest opponent. vulnerable 50% for 2 turns, 2 attacks; remove cloak; remove dodge; reduce Speed by 50% for 1 turn; attack 1x.
Highest HP opponent. bypass dodge, attack 3x.
Self. shield 66% for 2 turns, 4 attacks; increase Armor by 25% for 2 turns, 4 attacks; taunt for 1 turn.
Self. heal 1x damage; cleanse all negative effects.
All opponents. bypass dodge, attack 2x; damage over time 25% per turn for 2 turns.
Self. increase Speed by 25% for 2 turns, 4 attacks.
Self. 75% chance to dodge 67% of damage for 2 turns, 4 attacks; cleanse damage reduction.
Highest damage opponent. remove dodge; remove cloak; vulnerable 100% for 2 turns, 1 attack; attack 1.5x.
HP ≥ 50%
Self. shield 100% for 1 turn, 4 attacks; cleanse damage over time.
Highest damage opponent. remove damage increase; remove crit increase; reduce Damage by 50% for 2 turns, 4 attacks.
Variant details →Attacker. vulnerable 50% for 2 turns, 4 attacks.
Self. shield 100% for 1 turn, 8 attacks; taunt for 1 turn; cannot swap for 2 turns; heal 33% of max HP.
Self. shield 50% for 3 turns, 6 attacks.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Alankydactylus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot