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Graciliraptor
LegendaryCunningNon-hybrid

Graciliraptor

Graciliraptor, from the Early Cretaceous, was one of the earliest raptors in Asia. The elongated body of this 'slender thief' suggests it was built more for speed than strength, setting it apart from its sturdier cousins like Velociraptor.

Build your creature

Health
3,300
Damage
1,100
Speed
122
Armor
0%
Crit chance
15%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (122 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,3004,950
Damage1,1001,650
Speed122162
Armor0%0%
Crit chance15%15%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 264,000 DNA555,000 coins

Creation requires 200 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
1710015,0002,127709
1815020,0002,233744
1920030,0002,345781
2025040,0002,462820
2130050,0002,585861
2235060,0002,714904
2340070,0002,850950
2450080,0002,993997
2575090,0003,1421,047
261,000100,0003,3001,100
271,250120,0003,4651,155
281,500150,0003,6381,212
292,000200,0003,8201,273
302,500250,0004,0111,337
313,000250,0004,1911,397
323,000250,0004,3561,452
333,000250,0004,5211,507
343,000250,0004,7021,567
353,000250,0004,9501,650
Level 26HP 3,300DMG 1,100SPD 122

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Dispersed Cunning Strike

Lv 16+Delay 0Cooldown 0

Self. cleanse damage over time.

All opponents. reduce Damage by 50% for 1 turn, 2 attacks.

Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

active · Move 2

All Out Impact Alert

Base / secureLv 16+Delay 0Cooldown 1

Self. increase Damage by 15% for 2 turns, 4 attacks.

Lowest HP opponent. attack 0.5x; attack 0.5x; attack 0.5x.

threatenedLv 16+Delay 0Cooldown 1

HP 33%

Self. heal 1x damage; increase Damage by 15% for 2 turns, 4 attacks; reduce Healing by 50% for 2 turns, 4 attacks.

Lowest HP opponent. attack 0.5x.

Variant details →
active · Move 3

Alert Scatter

Base / secureLv 16+Delay 0Cooldown 1

Self. bypass armor, bypass dodge, deal 67% of max HP as damage (rend); 100% chance to dodge 67% of damage for 3 turns; increase Speed by 25% for 2 turns, 4 attacks; cheat death for 2 turns, 4 attacks.

Most positive effects opponent. remove all positive effects.

Highest damage opponent. reduce Damage by 100% for 2 turns, 4 attacks.

threatenedLv 16+Delay 0Cooldown 2Priority

HP 33%

Self. increase Speed by 33% for 2 turns, 4 attacks; 75% chance to dodge 66.7% of damage for 2 turns, 4 attacks.

All allies. heal 66% of max HP.

Variant details →
active · Move 4

Critical Rampage and Run

Lv 16+Delay 1Cooldown 2

Lowest HP opponent. always crit, attack 2x.

Self. swap out.

Counter, swap & passive abilities 4
Lv 16+Delay 0Cooldown 0

Most positive effects opponent. remove all effects.

Self. cannot swap for 2 turns.

Lv 16+Delay 0Cooldown 0

Self. cleanse all negative effects; increase Damage by 25% for 2 turns, 4 attacks.

Lv 16+Delay 0Cooldown 0

HP 33%

Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Damage by 15% for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Graciliraptor’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot