Compare Jurassic World Alive dinosaurs
AquiraptorUnique
'93 Classic T. RexOmega
AcrocanthopsLegendary
AcrocanthosaurusEpic
AenocyonyxUnique
AerospinosaurusUnique
AerotitanEpic
AilurarctosEpic
AlacranixApex
AlankydactylusApex
AlankyloceratopsUnique
AlankylosaurusLegendary
AlanqaEpic
AlbertoceviaUnique
AlbertosaurusRare
AlbertospinosUnique
AlioramusEpic
AliorasuchusUnique
AllodriguesUnique
AlloraptorLegendary
AllosaurusCommon
Allosaurus Gen2Epic
AllosinosaurusLegendary
AmargasaurusRare
AmargocephalusEpic
AmpelorexUnique
AmpelosaurusEpic
AmphicyonCommon
AndrewsarchusRare
AndrewtheriumEpic
AndrewtodonEpic
AndrewtopsUnique
AngelLegendary
AnimantarxEpic
AnkylocodonRare
AnkylodactylusLegendary
AnkylodicurusEpic
AnkylomolochLegendary
Ankylos LuxApex
AnkylosaurusEpic
Ankylosaurus Gen 2Common- 488 more. Keep typing to narrow the list.
Comparing Aquiraptor. Level 26, no boosts, no enhancements.
Level 26, no boosts, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 4,200 |
| Damage | 1,350 |
| Speed | 122 |
| Armor | 20% |
| Crit chance | 10% |
| Crit damage | 1.25× |
| Level | 26 |
| Class | Cunning + Resilient |
The highest value in each row is in bold, with its lead over the next best.
Moves
Aquiraptor
- Delay 0 · Cooldown 0
Self: cleanse damage over time. All opponents: reduce Damage by 50% for 1 turn, 2 attacks. Highest damage opponent: reduce Crit Chance by 100% for 1 turn, 2 attacks, remove crit increase, remove damage increase. Lowest HP opponent: attack 1x.
- Delay 0 · Cooldown 1
Self: bypass armor, bypass dodge, deal 67% of max HP as damage (rend), 100% chance to dodge 67% of damage for 3 turns, increase Speed by 25% for 2 turns, 4 attacks, cheat death for 2 turns, 4 attacks. Most positive effects opponent: remove all positive effects. Highest damage opponent: reduce Damage by 100% for 2 turns, 4 attacks.
At or below 33% HP:
- Delay 0 · Cooldown 1
Self: cleanse damage reduction, increase Damage by 15% for 2 turns, 4 attacks. Fastest opponent: remove dodge, remove cloak, remove speed increase, vulnerable 50% for 2 turns, 4 attacks. Lowest HP opponent: attack 0.75x ×3.
At or below 33% HP:
- Delay 1 · Cooldown 2
Lowest HP opponent: reduce Speed by 50% for 2 turns, bypass armor, always crit, attack 2x. Self: swap out.
Counter, swap-in and passive (2)
- Swap-in
Most positive effects opponent: remove all effects. Self: 75% chance to dodge 67% of damage for 1 turn, 2 attacks, cannot swap for 2 turns.
- On escape
Self: cleanse all negative effects, increase Damage by 25% for 2 turns, 4 attacks.
Resistances
- Immune: Damage over time
- 75%: Speed reduction and Swap prevention
- 50%: Stun and Armor reduction
- 33%: Rend
- 0%: Crit reduction, Damage reduction, Taunt, Vulnerability, Affliction, Healing reduction and Daze
Counters
From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.
- Aquiraptor beats 344 of 494 and is beaten by 111.
Beats Aquiraptor (111)
Tier, build and costs
Simulated tier
| Item | Aquiraptor |
|---|---|
| Tier | B tier, wins 74% |
| Rank | 121 of 495 |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Aquiraptor |
|---|---|
| Enhancements | From level 30: +10% health, +10% damage, +2 speed, +1 boost slot, Reactive ability |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Aquiraptor |
|---|---|
| DNA | 1,000level 21 to 26 |
| Coins | 400,000 |
| To create | 250 DNA |
Fusion
| Item | Aquiraptor |
|---|---|
| Made from | Aquisaurus (200 DNA, level 15+) + Graciliraptor (50 DNA, level 15+)200 coins per fuse |
| Fuses into | Aquignathus |
Tournaments and raids
| Item | Aquiraptor |
|---|---|
| Tournament formats | Allowed in 98 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.