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Segnosaurus
OmegaWildcardNon-hybrid

Segnosaurus

This therizinosaur lived in Mongolia during the Late Cretaceous. Slow moving, they use their long claws for foraging and defense. Young Segnosauri can even use them to climb trees!

Build your creature

Health
1,260
Damage
460
Speed
103
Armor
5%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Omega training

182 left · 0 / 182 points used

0 of 108 points. +40 per point · cap 5,580 before boosts Up to 108 available for this stat with your current allocation.
0 of 76 points. +20 per point · cap 1,980 before boosts Up to 76 available for this stat with your current allocation.
0 of 20 points. +1 per point · cap 123 before boosts Up to 20 available for this stat with your current allocation.
0 of 20 points. +1 percentage points per point · cap 25% before boosts Up to 20 available for this stat with your current allocation.
0 of 25 points. +1 percentage points per point · cap 30% before boosts Up to 25 available for this stat with your current allocation.
0 of 75 points. +1 percentage points per point · cap 2× before boosts Up to 75 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (103 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health1,2608,370
Damage4602,970
Speed103163
Armor5%25%
Crit chance5%30%
Crit damage1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,0001,260460
31001,5001,260460
41002,0001,260460
55002,5001,260460
65003,0001,260460
75003,5001,260460
85004,0001,260460
95005,0001,260460
101,0007,0001,260460
111,0008,0001,260460
121,00010,0001,260460
131,00012,0001,260460
141,00015,0001,260460
151,50020,0001,260460
161,50025,0001,260460
171,50030,0001,260460
181,50035,0001,260460
191,50045,0001,260460
202,00050,0001,260460
212,00065,0001,260460
222,00080,0001,260460
232,00095,0001,260460
242,000120,0001,260460
252,700150,0001,260460
262,700180,0001,260460
272,700210,0001,260460
282,700250,0001,260460
292,700300,0001,260460
302,800350,0001,260460
313,500400,0001,260460
324,000400,0001,260460
334,500400,0001,260460
345,000400,0001,260460
355,500400,0001,260460
Level 26HP 1,260DMG 460SPD 103

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Lockdown Definite Strike

Lv 1+Delay 0Cooldown 0

Most positive effects opponent. remove cloak; remove dodge.

Lowest HP opponent. destroy shields; bypass armor, attack 1x.

Most positive effects opponent. prevent swap for 1 turn.

active · Move 2

Heavy Claws

Lv 1+Delay 0Cooldown 2

Self. cleanse vulnerability; cleanse damage reduction.

Lowest HP opponent. bypass armor, bypass dodge, attack 1x; bypass armor, bypass dodge, attack 1x.

Fastest opponent. remove speed increase.

active · Move 3

Demolition Claws

Lv 11+Delay 1Cooldown 2

Lowest HP opponent. attack 1x; vulnerable 50% for 2 turns, 4 attacks; reduce Damage by 50% for 2 turns, 4 attacks; reduce Speed by 50% for 2 turns, 4 attacks; remove dodge; attack 1x.

active · Move 4

Instant Critical Impact

Lv 21+Delay 0Cooldown 2Priority

Lowest HP opponent. always crit, attack 1.5x.

Counter, swap & passive abilities 4
Lv 6+Delay 0Cooldown 0

Self. cleanse damage reduction; cleanse speed reduction.

Lv 6+Delay 0Cooldown 0

HP 50%

Self. cleanse damage reduction.

Attacker. attack 1x.

Lv 16+Delay 0Cooldown 0

Self. increase Speed by 10% for 2 turns.

Lowest HP opponent. vulnerable 50% for 2 turns, 4 attacks; attack 1x.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Segnosaurus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.

Calculating move sequences…

Game 3.22.45. About this snapshot