Segnosaurus, an Omega Wildcard creature in Jurassic World Alive
OmegaWildcardNon-hybrid

Segnosaurus

This therizinosaur lived in Mongolia during the Late Cretaceous. Slow moving, they use their long claws for foraging and defense. Young Segnosauri can even use them to climb trees!

Build options
Compare SegnosaurusCreate a custom version

Your build

Health
1,260
Damage
460
Speed
103
Armor
5%
Crit chance
5%
Crit damage
1.25×

Resistances

Permanent protection · 100% = immune

Crit reduction
Immune
Bleed (DoT)
50%
Damage reduction
50%
Rend
50%
Speed reduction
50%
Stun
75%
Swap prevention
0%
Taunt
0%
Vulnerability
0%
Armor reduction
50%
Affliction
0%
Healing reduction
0%
Daze
0%

Set boosts and Omega training in the build bar at the bottom of the screen.

Move set

Damage follows your build, before battle effects.

Lockdown Definite Strike move icon from Jurassic World Alive

Target most positive effects opponent. Remove Cloak. Remove Dodge.

Target lowest HP opponent. Destroy shields. Attack , bypassing Armor.

Target most positive effects opponent. Prevent swap 1 turn.

Heavy Claws move icon from Jurassic World Alive

Target Self. Cleanse Vulnerability. Cleanse Damage reduction.

Target lowest HP opponent. Attack , 2 hits, bypassing Armor, Dodge.

Target fastest opponent. Remove Speed increase.

Cooldown: 2.

Demolition Claws move icon from Jurassic World Alive

Target lowest HP opponent. Attack . Vulnerable 50% for 2 turns, 4 attacks. Reduce Damage 50% for 2 turns, 4 attacks. Reduce Speed 50% for 2 turns, 4 attacks. Remove Dodge. Attack .

Delay: 1. Cooldown: 2.

Swap in Dynamic Strike move icon from Jurassic World Alive

Target Self. Increase Speed 10% for 2 turns.

Target lowest HP opponent. Vulnerable 50% for 2 turns, 4 attacks. Attack .

Target Self. Lockdown 2 turns.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (103 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health1,2608,370
Damage4602,970
Speed103163
Armor5%25%
Crit chance5%30%
Crit damage1.25×2×

Before conditional battle effects.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,0001,260460
31001,5001,260460
41002,0001,260460
55002,5001,260460
65003,0001,260460
75003,5001,260460
85004,0001,260460
95005,0001,260460
101,0007,0001,260460
111,0008,0001,260460
121,00010,0001,260460
131,00012,0001,260460
141,00015,0001,260460
151,50020,0001,260460
161,50025,0001,260460
171,50030,0001,260460
181,50035,0001,260460
191,50045,0001,260460
202,00050,0001,260460
212,00065,0001,260460
222,00080,0001,260460
232,00095,0001,260460
242,000120,0001,260460
252,700150,0001,260460
262,700180,0001,260460
272,700210,0001,260460
282,700250,0001,260460
292,700300,0001,260460
302,800350,0001,260460
313,500400,0001,260460
324,000400,0001,260460
334,500400,0001,260460
345,000400,0001,260460
355,500400,0001,260460
26 left
182 left
HP 1,260DMG 460SPD 103ARM 5%CRIT 5%