Lockdown Definite Strike
Most positive effects opponent. remove cloak; remove dodge.
Lowest HP opponent. destroy shields; bypass armor, attack 1x.
Most positive effects opponent. prevent swap for 1 turn.

This therizinosaur lived in Mongolia during the Late Cretaceous. Slow moving, they use their long claws for foraging and defense. Young Segnosauri can even use them to climb trees!
26 left · 0 / 26 tiers used
182 left · 0 / 182 points used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.
Keeping 0 speed tiers (103 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 1,260 | 8,370 | |
| Damage | 460 | 2,970 | |
| Speed | 103 | 163 | |
| Armor | 5% | 25% | |
| Crit chance | 5% | 30% | |
| Crit damage | 1.25× | 2× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 2 | 100 | 1,000 | 1,260 | 460 |
| 3 | 100 | 1,500 | 1,260 | 460 |
| 4 | 100 | 2,000 | 1,260 | 460 |
| 5 | 500 | 2,500 | 1,260 | 460 |
| 6 | 500 | 3,000 | 1,260 | 460 |
| 7 | 500 | 3,500 | 1,260 | 460 |
| 8 | 500 | 4,000 | 1,260 | 460 |
| 9 | 500 | 5,000 | 1,260 | 460 |
| 10 | 1,000 | 7,000 | 1,260 | 460 |
| 11 | 1,000 | 8,000 | 1,260 | 460 |
| 12 | 1,000 | 10,000 | 1,260 | 460 |
| 13 | 1,000 | 12,000 | 1,260 | 460 |
| 14 | 1,000 | 15,000 | 1,260 | 460 |
| 15 | 1,500 | 20,000 | 1,260 | 460 |
| 16 | 1,500 | 25,000 | 1,260 | 460 |
| 17 | 1,500 | 30,000 | 1,260 | 460 |
| 18 | 1,500 | 35,000 | 1,260 | 460 |
| 19 | 1,500 | 45,000 | 1,260 | 460 |
| 20 | 2,000 | 50,000 | 1,260 | 460 |
| 21 | 2,000 | 65,000 | 1,260 | 460 |
| 22 | 2,000 | 80,000 | 1,260 | 460 |
| 23 | 2,000 | 95,000 | 1,260 | 460 |
| 24 | 2,000 | 120,000 | 1,260 | 460 |
| 25 | 2,700 | 150,000 | 1,260 | 460 |
| 26 | 2,700 | 180,000 | 1,260 | 460 |
| 27 | 2,700 | 210,000 | 1,260 | 460 |
| 28 | 2,700 | 250,000 | 1,260 | 460 |
| 29 | 2,700 | 300,000 | 1,260 | 460 |
| 30 | 2,800 | 350,000 | 1,260 | 460 |
| 31 | 3,500 | 400,000 | 1,260 | 460 |
| 32 | 4,000 | 400,000 | 1,260 | 460 |
| 33 | 4,500 | 400,000 | 1,260 | 460 |
| 34 | 5,000 | 400,000 | 1,260 | 460 |
| 35 | 5,500 | 400,000 | 1,260 | 460 |
Active moves at a glance. Select a name for full details.
Most positive effects opponent. remove cloak; remove dodge.
Lowest HP opponent. destroy shields; bypass armor, attack 1x.
Most positive effects opponent. prevent swap for 1 turn.
Self. cleanse vulnerability; cleanse damage reduction.
Lowest HP opponent. bypass armor, bypass dodge, attack 1x; bypass armor, bypass dodge, attack 1x.
Fastest opponent. remove speed increase.
Lowest HP opponent. attack 1x; vulnerable 50% for 2 turns, 4 attacks; reduce Damage by 50% for 2 turns, 4 attacks; reduce Speed by 50% for 2 turns, 4 attacks; remove dodge; attack 1x.
Lowest HP opponent. always crit, attack 1.5x.
Self. cleanse damage reduction; cleanse speed reduction.
HP ≤ 50%
Self. cleanse damage reduction.
Attacker. attack 1x.
Self. increase Speed by 10% for 2 turns.
Lowest HP opponent. vulnerable 50% for 2 turns, 4 attacks; attack 1x.
Self. cannot swap for 2 turns.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Segnosaurus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.
Calculating move sequences…
Game 3.22.45. About this snapshot