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Centrolophus Lux
ApexCunning + ResilientSuperhybrid

Centrolophus Lux

The investigation into the Parasaurolophus Lux's natural bioluminescence ended with more questions than answers. it also yielded the Centrolophus Lux, who shows bioluminescent stripes and a spot at the top of its crest. These can end up so distracting to potential predators that they stare long enough for the Centrolophus Lux to charge them in return.

Build your creature

Health
5,500
Damage
1,650
Speed
114
Armor
20%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (114 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health5,5008,250
Damage1,6502,475
Speed114154
Armor20%20%
Crit chance5%5%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 260 DNA0 coins

Creation requires 300 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
27100120,0005,7751,732
28150150,0006,0631,819
29200200,0006,3661,910
30250250,0006,6852,005
31400250,0006,9852,095
32400250,0007,2602,178
33400250,0007,5352,260
34400250,0007,8372,351
35400250,0008,2502,475
Level 26HP 5,500DMG 1,650SPD 114

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Instant Blessed Strike

Lv 26+Delay 0Cooldown 0Priority

Fastest opponent. attack 1x.

Self. increase Healing by 25% for 2 turns; increase Armor by 25% for 2 turns, 4 attacks.

?
active · Move 2

Protective Daze

Lv 26+Delay 0Cooldown 2Priority

Self. cleanse damage reduction; heal 1.5x damage; cleanse all negative effects; shield 50% for 2 turns, 2 attacks; increase Armor by 25% for 2 turns, 2 attacks.

Most positive effects opponent. daze 100% for 3 turns.

active · Move 3

Cunning Dodge Impact

Lv 26+Delay 0Cooldown 1

Self. cleanse damage over time.

All opponents. bypass dodge, attack 1.5x.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove damage increase.

Self. 75% chance to dodge 67% of damage for 1 turn, 2 attacks.

?
Lv 26+Delay 1Cooldown 2

Self. cleanse damage over time; cleanse damage reduction.

Fastest opponent. remove all positive effects.

Lowest HP opponent. reduce Damage by 50% for 1 turn, 2 attacks.

Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks.

Lowest HP opponent. attack 2x.

Fastest opponent. vulnerable 50% for 2 turns, 1 attack.

Counter, swap & passive abilities 5
Lv 26+Delay 0Cooldown 0

Attacker. attack 1x.

Self. increase Speed by 20% for 1 turn.

Lv 26+Delay 0Cooldown 0

Self. cannot swap for 2 turns.

Most positive effects opponent. remove cloak; remove dodge.

Lowest HP opponent. destroy shields; bypass armor, attack 1x.

Lv 26+Delay 0Cooldown 0

Self. cleanse all negative effects; shield 100% for 1 turn, 2 attacks; increase Damage by 50% for 2 turns, 2 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Centrolophus Lux’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot