← All creatures
Rebirth Spinosaurus
LegendaryFierceNon-hybrid

Rebirth Spinosaurus

This InGen created variant of the Spinosaurus was first spotted on Ile St. Hubert hunting alongside the aquatic dinosaur Mosasaurus, displaying a never-before observed mutualism!

Build your creature

Health
4,650
Damage
1,700
Speed
118
Armor
10%
Crit chance
25%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (118 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,6506,975
Damage1,7002,550
Speed118158
Armor10%10%
Crit chance25%25%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 264,000 DNA555,000 coins

Creation requires 200 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
1710015,0002,9971,095
1815020,0003,1471,150
1920030,0003,3041,208
2025040,0003,4691,268
2130050,0003,6431,331
2235060,0003,8251,398
2340070,0004,0161,468
2450080,0004,2171,541
2575090,0004,4281,619
261,000100,0004,6501,700
271,250120,0004,8821,785
281,500150,0005,1261,874
292,000200,0005,3821,967
302,500250,0005,6522,066
313,000250,0005,9052,159
323,000250,0006,1382,244
333,000250,0006,3702,329
343,000250,0006,6262,422
353,000250,0006,9752,550
Level 26HP 4,650DMG 1,700SPD 118

Move set

Active moves at a glance. Select a name for full details.

Lv 16+Delay 0Cooldown 0Priority

Self. cleanse vulnerability.

All opponents. destroy shields; remove taunt; bypass armor, attack 1x.

active · Move 2

Group Wounding Advance

Lv 16+Delay 0Cooldown 3

All allies. increase Damage by 25% for 3 turns; increase Speed by 25% for 3 turns.

All opponents. damage over time 33.41% per turn for 3 turns; reduce Speed by 25% for 3 turns; remove dodge.

active · Move 3

Skirmish

Lv 16+Delay 1Cooldown 1

Self. cleanse vulnerability.

All opponents. destroy shields; remove taunt; bypass armor, attack 2x.

active · Move 4

Cleansing Devour Impact

Lv 16+Delay 0Cooldown 2

Self. cleanse all negative effects.

Lowest HP opponent. destroy shields; bypass armor, attack 1.5x, devour heal 60% over 4 turns.

Counter, swap & passive abilities 2
Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Rebirth Spinosaurus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot