Shielded Heavy Strike
Self. cleanse vulnerability; cleanse damage reduction.
Lowest HP opponent. bypass armor, bypass dodge, attack 1x.
Fastest opponent. remove speed increase.
Self. shield 50% for 2 turns, 2 attacks.

Titanotholus not only uses its cranial dome for headbutt attacks, but to amplify low-frequency rumbles through the dome's resonant capacity. This can signal herd movements or warn of predators over long distances!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (112 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 5,400 | 8,100 | |
| Damage | 1,500 | 2,250 | |
| Speed | 112 | 152 | |
| Armor | 25% | 25% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 300 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 27 | 100 | 120,000 | 5,670 | 1,575 |
| 28 | 150 | 150,000 | 5,953 | 1,653 |
| 29 | 200 | 200,000 | 6,251 | 1,736 |
| 30 | 250 | 250,000 | 6,563 | 1,823 |
| 31 | 400 | 250,000 | 6,858 | 1,905 |
| 32 | 400 | 250,000 | 7,128 | 1,980 |
| 33 | 400 | 250,000 | 7,398 | 2,055 |
| 34 | 400 | 250,000 | 7,695 | 2,137 |
| 35 | 400 | 250,000 | 8,100 | 2,250 |
Active moves at a glance. Select a name for full details.
Self. cleanse vulnerability; cleanse damage reduction.
Lowest HP opponent. bypass armor, bypass dodge, attack 1x.
Fastest opponent. remove speed increase.
Self. shield 50% for 2 turns, 2 attacks.
Self. increase Armor by 50% for 2 turns, 4 attacks; increase Damage by 50% for 2 turns, 4 attacks.
Highest damage opponent. bypass armor, attack 1.5x.
Lowest HP opponent. reduce all resistance by 50% for 2 turns.
Fastest opponent. reduce Armor by 50% for 2 turns, 4 attacks; vulnerable 50% for 2 turns, 2 attacks; bypass dodge, attack 2.5x; reduce Speed by 50% for 2 turns.
Lowest HP opponent. destroy shields; bypass armor, bypass dodge, attack 2x; stun 100% chance for 1 turn; reduce Healing by 50% for 2 turns, 4 attacks.
Attacker. bypass armor, bypass dodge, attack 1x.
Highest damage opponent. reduce all resistance by 15% for 3 turns; bypass armor, attack 1x.
Self. cannot swap for 2 turns.
Self. heal 1.5x damage.
Attacker. stun 100% chance for 1 turn; prevent swap for 1 turn.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Titanotholus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot