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Comparing Centrolophus Lux. Level 26, no boosts, no enhancements.
Level 26, no boosts, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 5,500 |
| Damage | 1,650 |
| Speed | 114 |
| Armor | 20% |
| Crit chance | 5% |
| Crit damage | 1.25× |
| Level | 26 |
| Class | Cunning + Resilient |
The highest value in each row is in bold, with its lead over the next best.
Moves
Centrolophus Lux
- Delay 0 · Cooldown 0Priority
Fastest opponent: attack 1x. Self: increase Healing by 25% for 2 turns, increase Armor by 25% for 2 turns, 4 attacks.
- Delay 0 · Cooldown 2Priority
Self: cleanse damage reduction, heal 1.5x damage, cleanse all negative effects, shield 50% for 2 turns, 2 attacks, increase Armor by 25% for 2 turns, 2 attacks. Most positive effects opponent: daze 100% for 3 turns.
- Delay 0 · Cooldown 1
Self: cleanse damage over time. All opponents: bypass dodge, attack 1.5x. Highest damage opponent: reduce Damage by 50% for 1 turn, 2 attacks, reduce Crit Chance by 100% for 1 turn, 2 attacks, remove damage increase. Self: 75% chance to dodge 67% of damage for 1 turn, 2 attacks.
- Delay 1 · Cooldown 2
Self: cleanse damage over time, cleanse damage reduction. Fastest opponent: remove all positive effects. Lowest HP opponent: reduce Damage by 50% for 1 turn, 2 attacks. Highest damage opponent: reduce Crit Chance by 100% for 1 turn, 2 attacks. Lowest HP opponent: attack 2x. Fastest opponent: vulnerable 50% for 2 turns, 1 attack.
Counter, swap-in and passive (4)
- Counter
Attacker: attack 1x. Self: increase Speed by 20% for 1 turn.
- Swap-in
Self: cannot swap for 2 turns. Most positive effects opponent: remove cloak, remove dodge. Lowest HP opponent: destroy shields, bypass armor, attack 1x.
- On escape
Self: cleanse all negative effects, shield 100% for 1 turn, 2 attacks, increase Damage by 50% for 2 turns, 2 attacks.
- Passive
Self: counter-attack.
Resistances
- Immune: Speed reduction and Armor reduction
- 75%: Damage over time and Stun
- 67%: Damage reduction
- 50%: Swap prevention, Vulnerability, Affliction and Healing reduction
- 0%: Crit reduction, Rend, Taunt and Daze
Counters
From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.
- Centrolophus Lux beats 425 of 494 and is beaten by 22.
Beats Centrolophus Lux (22)
Tier, build and costs
Simulated tier
| Item | Centrolophus Lux |
|---|---|
| Tier | S tier, wins 91% |
| Rank | 34 of 495 |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Centrolophus Lux |
|---|---|
| Enhancements | From level 30: +2 speed, +10% health, +2 boost slots, +10% damage, Reactive ability |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Centrolophus Lux |
|---|---|
| DNA | 0level 26 to 26 |
| Coins | 0 |
| To create | 300 DNA |
Fusion
| Item | Centrolophus Lux |
|---|---|
| Made from | Centroceratops (50 DNA, level 10+) + Parasauthops (200 DNA, level 10+)100 coins per fuse |
| Fuses into | Nothing |
Tournaments and raids
| Item | Centrolophus Lux |
|---|---|
| Tournament formats | Allowed in 42 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.