Blessed Shield Strike
Fastest opponent. remove cloak.
Attacker. remove dodge.
Fastest opponent. attack 1x.
Self. shield 50% for 2 turns, 2 attacks; increase Healing by 33% for 2 turns.

The bright spots on the Centroceratops serve as a warning to predators. While usually found on venomous creatures, this is yet another natural tool in this ceratopsid to dissuade predators. Small horns surround its crest to further dissuade predators from even trying to chase after it.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (110 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,400 | 6,600 | |
| Damage | 1,350 | 2,025 | |
| Speed | 110 | 150 | |
| Armor | 10% | 10% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 200 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 17 | 100 | 15,000 | 2,836 | 870 |
| 18 | 150 | 20,000 | 2,977 | 913 |
| 19 | 200 | 30,000 | 3,127 | 959 |
| 20 | 250 | 40,000 | 3,283 | 1,007 |
| 21 | 300 | 50,000 | 3,447 | 1,057 |
| 22 | 350 | 60,000 | 3,619 | 1,110 |
| 23 | 400 | 70,000 | 3,800 | 1,166 |
| 24 | 500 | 80,000 | 3,990 | 1,224 |
| 25 | 750 | 90,000 | 4,190 | 1,285 |
| 26 | 1,000 | 100,000 | 4,400 | 1,350 |
| 27 | 1,250 | 120,000 | 4,620 | 1,417 |
| 28 | 1,500 | 150,000 | 4,851 | 1,488 |
| 29 | 2,000 | 200,000 | 5,093 | 1,562 |
| 30 | 2,500 | 250,000 | 5,348 | 1,640 |
| 31 | 3,000 | 250,000 | 5,588 | 1,714 |
| 32 | 3,000 | 250,000 | 5,808 | 1,782 |
| 33 | 3,000 | 250,000 | 6,028 | 1,849 |
| 34 | 3,000 | 250,000 | 6,270 | 1,923 |
| 35 | 3,000 | 250,000 | 6,600 | 2,025 |
Active moves at a glance. Select a name for full details.
Fastest opponent. remove cloak.
Attacker. remove dodge.
Fastest opponent. attack 1x.
Self. shield 50% for 2 turns, 2 attacks; increase Healing by 33% for 2 turns.
Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Armor by 50% for 2 turns, 2 attacks.
Most positive effects opponent. daze 100% for 2 turns.
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase; attack 2x.
Self. cleanse damage reduction.
All allies. shield 25% for 2 turns, 4 attacks.
All opponents. bypass armor, attack 2x.
Attacker. reduce Speed by 50% for 1 turn, 1 attack.
Lowest HP opponent. attack 1x.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Centroceratops’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot