Enfeebling Stinger
Most positive effects opponent. destroy shields; bypass armor, attack 0.5x; damage over time 15% per turn for 1 turn.

This ancient scorpion lives in the carboniferous period. Some fossils suggest it could grow to more than 2 feet in length!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (116 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 2,400 | 3,600 | |
| Damage | 1,000 | 1,500 | |
| Speed | 116 | 156 | |
| Armor | 30% | 30% | |
| Crit chance | 15% | 15% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 12 | 100 | 2,000 | 1,212 | 505 |
| 13 | 150 | 4,000 | 1,272 | 530 |
| 14 | 200 | 6,000 | 1,336 | 556 |
| 15 | 250 | 8,000 | 1,403 | 584 |
| 16 | 300 | 10,000 | 1,473 | 613 |
| 17 | 350 | 15,000 | 1,547 | 644 |
| 18 | 400 | 20,000 | 1,624 | 676 |
| 19 | 500 | 30,000 | 1,705 | 710 |
| 20 | 750 | 40,000 | 1,790 | 746 |
| 21 | 1,000 | 50,000 | 1,880 | 783 |
| 22 | 1,250 | 60,000 | 1,974 | 822 |
| 23 | 1,500 | 70,000 | 2,073 | 863 |
| 24 | 2,000 | 80,000 | 2,176 | 906 |
| 25 | 2,500 | 90,000 | 2,285 | 952 |
| 26 | 3,000 | 100,000 | 2,400 | 1,000 |
| 27 | 3,500 | 120,000 | 2,520 | 1,050 |
| 28 | 4,000 | 150,000 | 2,646 | 1,102 |
| 29 | 5,000 | 200,000 | 2,778 | 1,157 |
| 30 | 7,500 | 250,000 | 2,917 | 1,215 |
| 31 | 10,000 | 250,000 | 3,048 | 1,270 |
| 32 | 10,000 | 250,000 | 3,168 | 1,320 |
| 33 | 10,000 | 250,000 | 3,288 | 1,370 |
| 34 | 10,000 | 250,000 | 3,420 | 1,425 |
| 35 | 10,000 | 250,000 | 3,600 | 1,500 |
Active moves at a glance. Select a name for full details.
Most positive effects opponent. destroy shields; bypass armor, attack 0.5x; damage over time 15% per turn for 1 turn.
Self. cleanse vulnerability.
Lowest HP opponent. destroy shields; bypass armor, attack 1.5x; remove taunt.
Random opponent. prevent swap for 1 turn.
Most positive effects opponent. attack 1.5x; remove all effects.
Highest HP opponent. damage over time 25% per turn for 2 turns.
Attacker. prevent swap for 1 turn.
Fastest opponent. stun 100% chance for 1 turn.
Attacker. damage over time 20% per turn for 1 turn.
Attacker. prevent swap for 1 turn.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Pulmonoscorpius’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot