Flightless Strike
Lowest HP opponent. bypass armor, attack 1x.
Highest damage opponent. remove damage increase; reduce Crit Chance by 100% for 1 turn, 2 attacks.

Paleontologists working at Jurassic World didn't need fossils to know what the Dodo looked like. This large, flightless bird didn't go extinct until it was exterminated by humans in the 1600s! Keep collecting DNA so we don't let the Dodo down again!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (123 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 3,900 | 5,850 | |
| Damage | 1,200 | 1,800 | |
| Speed | 123 | 163 | |
| Armor | 0% | 0% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 12 | 100 | 2,000 | 1,969 | 606 |
| 13 | 150 | 4,000 | 2,068 | 636 |
| 14 | 200 | 6,000 | 2,171 | 668 |
| 15 | 250 | 8,000 | 2,280 | 701 |
| 16 | 300 | 10,000 | 2,394 | 736 |
| 17 | 350 | 15,000 | 2,513 | 773 |
| 18 | 400 | 20,000 | 2,639 | 812 |
| 19 | 500 | 30,000 | 2,771 | 852 |
| 20 | 750 | 40,000 | 2,910 | 895 |
| 21 | 1,000 | 50,000 | 3,055 | 940 |
| 22 | 1,250 | 60,000 | 3,208 | 987 |
| 23 | 1,500 | 70,000 | 3,368 | 1,036 |
| 24 | 2,000 | 80,000 | 3,537 | 1,088 |
| 25 | 2,500 | 90,000 | 3,714 | 1,142 |
| 26 | 3,000 | 100,000 | 3,900 | 1,200 |
| 27 | 3,500 | 120,000 | 4,095 | 1,260 |
| 28 | 4,000 | 150,000 | 4,299 | 1,323 |
| 29 | 5,000 | 200,000 | 4,514 | 1,389 |
| 30 | 7,500 | 250,000 | 4,740 | 1,458 |
| 31 | 10,000 | 250,000 | 4,953 | 1,524 |
| 32 | 10,000 | 250,000 | 5,148 | 1,584 |
| 33 | 10,000 | 250,000 | 5,343 | 1,644 |
| 34 | 10,000 | 250,000 | 5,557 | 1,710 |
| 35 | 10,000 | 250,000 | 5,850 | 1,800 |
Active moves at a glance. Select a name for full details.
Lowest HP opponent. bypass armor, attack 1x.
Highest damage opponent. remove damage increase; reduce Crit Chance by 100% for 1 turn, 2 attacks.
Self. cleanse all negative effects.
All opponents. vulnerable 50% for 2 turns, 4 attacks; reduce Damage by 50% for 2 turns, 4 attacks.
HP ≤ 66%
Self. heal 33.33% of max HP; cleanse all negative effects.
All opponents. reduce Damage by 50% for 2 turns, 4 attacks.
Variant details →Lowest HP opponent. always crit, attack 2x.
Self. bypass armor, bypass dodge, deal 33.33% of max HP as damage (rend); swap out.
Find up to five dinosaurs with a move sequence that covers Dodo’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot