← All creatures
Tiger
EpicFierce + ResilientNon-hybrid

Tiger

One of four lethal Atrociraptors designed to kill, Tiger is a skilled hunter capable of pursuing its prey even across rooftops and densely packed urban environments!

Build your creature

Health
4,100
Damage
1,400
Speed
119
Armor
20%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (119 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,1006,150
Damage1,4002,100
Speed119159
Armor20%20%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2614,250 DNA585,000 coins

Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
121002,0002,070707
131504,0002,174742
142006,0002,282779
152508,0002,397818
1630010,0002,516859
1735015,0002,642902
1840020,0002,774947
1950030,0002,913994
2075040,0003,0591,044
211,00050,0003,2121,096
221,25060,0003,3731,151
231,50070,0003,5411,209
242,00080,0003,7181,269
252,50090,0003,9041,333
263,000100,0004,1001,400
273,500120,0004,3051,470
284,000150,0004,5201,543
295,000200,0004,7461,620
307,500250,0004,9831,701
3110,000250,0005,2071,778
3210,000250,0005,4121,848
3310,000250,0005,6171,918
3410,000250,0005,8421,995
3510,000250,0006,1502,100
Level 26HP 4,100DMG 1,400SPD 119

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Resilient Strike

Lv 11+Delay 0Cooldown 0

Self. remove damage reduction.

Fastest opponent. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 1x.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

?
active · Move 2

Tiger's Takedown

Lv 11+Delay 0Cooldown 1Priority

Fastest opponent. reduce Speed by 50% for 2 turns; stun 75% chance for 1 turn; bypass dodge, attack 1.5x.

active · Move 3

Berserk Rampaging Cloak

Lv 11+Delay 0Cooldown 2

Lowest HP opponent. attack 2x.

Self. cannot swap for 1 turn; bypass armor, bypass dodge, deal 33.33% of max HP as damage (rend); cloak: 75% chance to dodge 66.67%, next attack 2x for 2 turns.

Counter, swap & passive abilities 2
Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Tiger’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot