Cunning Strike
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Lowest HP opponent. attack 1x.

The tiny dromaeosaurid Microraptor sports a wing on each of its 4 limbs. The unique adaptation assists this prehistoric biplane in powered flight and gliding between treetops!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (136 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 1,650 | 2,475 | |
| Damage | 1,100 | 1,650 | |
| Speed | 136 | 176 | |
| Armor | 0% | 0% | |
| Crit chance | 15% | 15% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 12 | 100 | 2,000 | 833 | 555 |
| 13 | 150 | 4,000 | 874 | 583 |
| 14 | 200 | 6,000 | 918 | 612 |
| 15 | 250 | 8,000 | 964 | 643 |
| 16 | 300 | 10,000 | 1,012 | 675 |
| 17 | 350 | 15,000 | 1,063 | 709 |
| 18 | 400 | 20,000 | 1,116 | 744 |
| 19 | 500 | 30,000 | 1,172 | 781 |
| 20 | 750 | 40,000 | 1,231 | 820 |
| 21 | 1,000 | 50,000 | 1,292 | 861 |
| 22 | 1,250 | 60,000 | 1,357 | 904 |
| 23 | 1,500 | 70,000 | 1,425 | 950 |
| 24 | 2,000 | 80,000 | 1,496 | 997 |
| 25 | 2,500 | 90,000 | 1,571 | 1,047 |
| 26 | 3,000 | 100,000 | 1,650 | 1,100 |
| 27 | 3,500 | 120,000 | 1,732 | 1,155 |
| 28 | 4,000 | 150,000 | 1,819 | 1,212 |
| 29 | 5,000 | 200,000 | 1,910 | 1,273 |
| 30 | 7,500 | 250,000 | 2,005 | 1,337 |
| 31 | 10,000 | 250,000 | 2,095 | 1,397 |
| 32 | 10,000 | 250,000 | 2,178 | 1,452 |
| 33 | 10,000 | 250,000 | 2,260 | 1,507 |
| 34 | 10,000 | 250,000 | 2,351 | 1,567 |
| 35 | 10,000 | 250,000 | 2,475 | 1,650 |
Active moves at a glance. Select a name for full details.
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Lowest HP opponent. attack 1x.
Most positive effects opponent. bypass dodge, attack 1x; bypass dodge, attack 1x.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; attack 1x; attack 1x; attack 1x.
Self. increase Crit Chance by 100% for 2 turns, 1 attack; increase Speed by 20% for 1 turn.
Find up to five dinosaurs with a move sequence that covers Microraptor’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot