What this tiny avian hybrid lacks in size it makes up for in craftiness! Specialists have observed this flyer using pebbles to break the shells of nutritious eggs and large insects, just like the modern Egyptian vulture! Perhaps Argenteryx inherited the trait from its Argentavis ancestor...
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.
Sliders & point limits
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Explore boost tradeoffs & stat limits
How would you spend the remaining tiers?
Keeping 0 speed tiers (127 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Health × damage balance
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
Individual stat ceilings
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
Self. heal 33.33% of max HP; cleanse all negative effects; 75% chance to dodge 66.7% of damage for 2 turns, 2 attacks; increase Speed by 10% for 2 turns.
All opponents. bypass dodge, attack 1x.
threatenedLv 11+Delay 0Cooldown 2
HP ≥ 33%
Self. cleanse all negative effects; 75% chance to dodge 66.7% of damage for 2 turns, 2 attacks; increase Speed by 10% for 2 turns.
All opponents. bypass dodge, attack 1x; reduce Damage by 50% for 2 turns, 2 attacks.
Find up to five dinosaurs with a move sequence that covers Argenteryx’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.