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Argenteryx
EpicCunningHybrid

Argenteryx

What this tiny avian hybrid lacks in size it makes up for in craftiness! Specialists have observed this flyer using pebbles to break the shells of nutritious eggs and large insects, just like the modern Egyptian vulture! Perhaps Argenteryx inherited the trait from its Argentavis ancestor...

Build your creature

Health
3,750
Damage
1,150
Speed
127
Armor
0%
Crit chance
10%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (127 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,7505,625
Damage1,1501,725
Speed127167
Armor0%0%
Crit chance10%10%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2614,250 DNA585,000 coins

Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
121002,0001,894580
131504,0001,988609
142006,0002,088640
152508,0002,192672
1630010,0002,302705
1735015,0002,417741
1840020,0002,538778
1950030,0002,665817
2075040,0002,798858
211,00050,0002,938901
221,25060,0003,085946
231,50070,0003,239993
242,00080,0003,4011,043
252,50090,0003,5711,095
263,000100,0003,7501,150
273,500120,0003,9371,207
284,000150,0004,1341,267
295,000200,0004,3411,331
307,500250,0004,5581,397
3110,000250,0004,7621,460
3210,000250,0004,9501,518
3310,000250,0005,1371,575
3410,000250,0005,3431,638
3510,000250,0005,6251,725
Level 26HP 3,750DMG 1,150SPD 127

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Alert Buff and Strike

Base / secureLv 11+Delay 0Cooldown 0

Self. cleanse speed reduction; cleanse crit reduction; increase Crit Chance by 25% for 3 turns, 2 attacks.

Lowest HP opponent. attack 1x.

threatenedLv 11+Delay 0Cooldown 0

HP 33%

Self. cleanse speed reduction; cleanse crit reduction; increase Crit Chance by 50% for 3 turns, 2 attacks.

Lowest HP opponent. attack 1x.

Variant details →
active · Move 2

Evasive Rampage

Lv 11+Delay 1Cooldown 2

Self. 75% chance to dodge 67% of damage for 2 turns, 4 attacks.

Lowest HP opponent. attack 2x.

active · Move 3

Fearless Alert

Base / secureLv 11+Delay 0Cooldown 2

Self. heal 33.33% of max HP; cleanse all negative effects; 75% chance to dodge 66.7% of damage for 2 turns, 2 attacks; increase Speed by 10% for 2 turns.

All opponents. bypass dodge, attack 1x.

threatenedLv 11+Delay 0Cooldown 2

HP 33%

Self. cleanse all negative effects; 75% chance to dodge 66.7% of damage for 2 turns, 2 attacks; increase Speed by 10% for 2 turns.

All opponents. bypass dodge, attack 1x; reduce Damage by 50% for 2 turns, 2 attacks.

Variant details →
active · Move 4

Delayed Cunning Rampage

Lv 11+Delay 2Cooldown 1

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 2x.

Counter, swap & passive abilities 4
Lv 11+Delay 0Cooldown 0

Highest damage opponent. reduce Damage by 100% for 1 turn, 2 attacks.

Self. cannot swap for 2 turns.

Lv 11+Delay 0Cooldown 0

Self. 100% chance to dodge 67% of damage for 2 turns, 4 attacks.

Lv 11+Delay 0Cooldown 0

HP 66%

Self. heal 33.33% of max HP; 100% chance to dodge 67% of damage for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Argenteryx’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot