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Entelochops
EpicFierce + ResilientHybrid

Entelochops

Entelochops is fused from creatures that rely heavily on their powerful jaws for survival. Much to the surprise of predators, Entelochops has one of the most effective bites in all of Jurassic World. This omnivore is not afraid to strike down and feed on creatures who attempt to hunt it.

Build your creature

Health
4,200
Damage
1,100
Speed
126
Armor
20%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (126 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,2006,300
Damage1,1001,650
Speed126166
Armor20%20%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2614,250 DNA585,000 coins

Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
121002,0002,121555
131504,0002,227583
142006,0002,338612
152508,0002,455643
1630010,0002,578675
1735015,0002,707709
1840020,0002,842744
1950030,0002,984781
2075040,0003,134820
211,00050,0003,290861
221,25060,0003,455904
231,50070,0003,627950
242,00080,0003,809997
252,50090,0004,0001,047
263,000100,0004,2001,100
273,500120,0004,4101,155
284,000150,0004,6301,212
295,000200,0004,8611,273
307,500250,0005,1051,337
3110,000250,0005,3341,397
3210,000250,0005,5441,452
3310,000250,0005,7541,507
3410,000250,0005,9851,567
3510,000250,0006,3001,650
Level 26HP 4,200DMG 1,100SPD 126

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Superiority Strike

Lv 11+Delay 0Cooldown 0

Self. cleanse damage reduction.

Fastest opponent. reduce Speed by 50% for 1 turn.

Lowest HP opponent. bypass dodge, attack 1x.

Base / secureLv 11+Delay 0Cooldown 1

Fastest opponent. reduce Speed by 50% for 2 turns.

Lowest HP opponent. attack 1.5x.

revengeLv 11+Delay 0Cooldown 1

Fastest opponent. reduce Speed by 50% for 2 turns.

Lowest HP opponent. attack 2x.

Variant details →
active · Move 3

Mutual Fury

Lv 11+Delay 0Cooldown 1

All allies. cleanse all negative effects; increase Damage by 50% for 3 turns, 2 attacks; increase Speed by 10% for 2 turns, 2 attacks.

All opponents. increase Damage by 50% for 2 turns, 1 attack.

Base / secureLv 11+Delay 1Cooldown 1

Highest HP opponent. destroy shields; bypass armor, attack 2x.

revengeLv 11+Delay 0Cooldown 1

Highest HP opponent. destroy shields; bypass armor, attack 2x.

Variant details →
Counter, swap & passive abilities 1
Lv 11+Delay 0Cooldown 0

Fastest opponent. reduce Speed by 50% for 2 turns.

Self. cannot swap for 1 turn.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Entelochops’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot