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Comparing Indoraptor Mattel. Level 26, no boosts, no enhancements.
Level 26, no boosts, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 4,400 |
| Damage | 1,650 |
| Speed | 128 |
| Armor | 0% |
| Crit chance | 40% |
| Crit damage | 1.35× |
| Level | 26 |
| Class | Cunning + Fierce |
The highest value in each row is in bold, with its lead over the next best.
Moves
Indoraptor Mattel
- Delay 0 · Cooldown 0
Lowest HP opponent: destroy shields, bypass dodge, attack 1x. Highest HP opponent: reduce Armor by 25% for 2 turns, 4 attacks. Lowest HP opponent: remove damage increase, remove crit increase. Highest damage opponent: reduce Damage by 50% for 1 turn, 2 attacks. Self: increase Speed by 10% for 2 turns, 4 attacks, 75% chance to dodge 67% of damage for 1 turn, 1 attack.
- Delay 0 · Cooldown 2
Self: cleanse all negative effects. Most positive effects opponent: remove all positive effects. Self: vulnerable 20% for 2 turns, 1 attack. All allies: increase Damage by 30% for 2 turns, 4 attacks. Self: increase Armor by 20% for 2 turns, 4 attacks, increase Speed by 50% for 2 turns.
- Delay 0 · Cooldown 2Priority
Self: cleanse damage over time. Highest damage opponent: reduce Damage by 50% for 1 turn, 2 attacks, reduce Crit Chance by 100% for 1 turn, 2 attacks, remove crit increase, remove damage increase. Lowest HP opponent: attack 2x.
- Delay 0 · Cooldown 2
Self: cleanse vulnerability. Lowest HP opponent: destroy shields. Highest HP opponent: bypass armor, attack 1.5x, devour heal 40% over 2 turns.
At or below 50% HP:
Counter, swap-in and passive (3)
- Counter
Attacker: attack 1x. Self: increase Speed by 30% for 1 turn. All opponents: reduce Healing by 25% for 2 turns.
- On escape
Self: increase Speed by 25% for 1 turn, 2 attacks, increase Damage by 50% for 2 turns, 4 attacks, 100% chance to dodge 100% of damage for 1 turn, 2 attacks.
- Passive
Self: counter-attack.
Resistances
- Immune: Swap prevention and Armor reduction
- 85%: Daze
- 75%: Damage over time, Rend and Speed reduction
- 50%: Damage reduction and Affliction
- 0%: Crit reduction, Stun, Taunt, Vulnerability and Healing reduction
Counters
From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.
- Indoraptor Mattel beats 448 of 494 and is beaten by 32.
Beats Indoraptor Mattel (32)
Tier, build and costs
Simulated tier
| Item | Indoraptor Mattel |
|---|---|
| Tier | S tier, wins 92% |
| Rank | 25 of 495 |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Indoraptor Mattel |
|---|---|
| Enhancements | From level 30: +2 speed, +10% health, +2 boost slots, +10% damage, Reactive ability |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Indoraptor Mattel |
|---|---|
| DNA | 0level 26 to 26 |
| Coins | 0 |
| To create | 300 DNA |
Fusion
| Item | Indoraptor Mattel |
|---|---|
| Made from | Not a hybrid |
| Fuses into | Nothing |
Tournaments and raids
| Item | Indoraptor Mattel |
|---|---|
| Tournament formats | Allowed in 43 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.