Fierce Strike
Self. cleanse vulnerability.
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 1x.

Nearly twice the size of modern crocodiles, Deinosuchus is an ambush hunter. It waits motionless in swamps before exploding out of the water with jaws capable of snapping even large dinosaurs in half.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (113 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 3,500 | 5,250 | |
| Damage | 1,400 | 2,100 | |
| Speed | 113 | 153 | |
| Armor | 10% | 10% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 7 | 100 | 200 | 1,384 | 553 |
| 8 | 150 | 400 | 1,454 | 581 |
| 9 | 200 | 600 | 1,527 | 610 |
| 10 | 250 | 800 | 1,603 | 641 |
| 11 | 300 | 1,000 | 1,683 | 673 |
| 12 | 350 | 2,000 | 1,767 | 707 |
| 13 | 400 | 4,000 | 1,856 | 742 |
| 14 | 500 | 6,000 | 1,948 | 779 |
| 15 | 750 | 8,000 | 2,046 | 818 |
| 16 | 1,000 | 10,000 | 2,148 | 859 |
| 17 | 1,250 | 15,000 | 2,256 | 902 |
| 18 | 1,500 | 20,000 | 2,368 | 947 |
| 19 | 2,000 | 30,000 | 2,487 | 994 |
| 20 | 2,500 | 40,000 | 2,611 | 1,044 |
| 21 | 3,000 | 50,000 | 2,742 | 1,096 |
| 22 | 3,500 | 60,000 | 2,879 | 1,151 |
| 23 | 4,000 | 70,000 | 3,023 | 1,209 |
| 24 | 5,000 | 80,000 | 3,174 | 1,269 |
| 25 | 7,500 | 90,000 | 3,333 | 1,333 |
| 26 | 10,000 | 100,000 | 3,500 | 1,400 |
| 27 | 12,500 | 120,000 | 3,675 | 1,470 |
| 28 | 15,000 | 150,000 | 3,858 | 1,543 |
| 29 | 20,000 | 200,000 | 4,051 | 1,620 |
| 30 | 25,000 | 250,000 | 4,254 | 1,701 |
| 31 | 30,000 | 250,000 | 4,445 | 1,778 |
| 32 | 30,000 | 250,000 | 4,620 | 1,848 |
| 33 | 30,000 | 250,000 | 4,795 | 1,918 |
| 34 | 30,000 | 250,000 | 4,987 | 1,995 |
| 35 | 30,000 | 250,000 | 5,250 | 2,100 |
Active moves at a glance. Select a name for full details.
Self. cleanse vulnerability.
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 1x.
Highest HP opponent. destroy shields; bypass armor, attack 1.5x, devour heal 60% over 4 turns; damage over time 20% per turn for 2 turns.
Highest HP opponent. cleanse all negative effects; swap out.
Self. increase Damage by 25% for 2 turns, 4 attacks; increase Speed by 25% for 2 turns, 4 attacks.
Attacker. destroy shields; bypass armor, attack 1.5x.
Find up to five dinosaurs with a move sequence that covers Deinosuchus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot