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Doedicurus
RareResilientNon-hybrid

Doedicurus

Doedicurus is pronounced Day-dih-core-us and means "pestle tail". Fractures on the fossils of these ancient armadillos prove that they used their tails like pestles to crush each other during duels.

Build your creature

Health
4,200
Damage
1,200
Speed
111
Armor
50%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (111 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,2006,300
Damage1,2001,800
Speed111151
Armor50%50%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2644,250 DNA588,000 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
71002001,661474
81504001,745498
92006001,832523
102508001,924549
113001,0002,020577
123502,0002,121606
134004,0002,227636
145006,0002,338668
157508,0002,455701
161,00010,0002,578736
171,25015,0002,707773
181,50020,0002,842812
192,00030,0002,984852
202,50040,0003,134895
213,00050,0003,290940
223,50060,0003,455987
234,00070,0003,6271,036
245,00080,0003,8091,088
257,50090,0004,0001,142
2610,000100,0004,2001,200
2712,500120,0004,4101,260
2815,000150,0004,6301,323
2920,000200,0004,8611,389
3025,000250,0005,1051,458
3130,000250,0005,3341,524
3230,000250,0005,5441,584
3330,000250,0005,7541,644
3430,000250,0005,9851,710
3530,000250,0006,3001,800
Level 26HP 4,200DMG 1,200SPD 111

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Resilient Strike

Lv 6+Delay 0Cooldown 0

Self. remove damage reduction.

Fastest opponent. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 1x.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

active · Move 2

Decelerating Rampage

Lv 6+Delay 1Cooldown 1

Fastest opponent. reduce Speed by 50% for 2 turns.

Lowest HP opponent. attack 2x.

active · Move 3

Group Taunting Shields

Lv 6+Delay 0Cooldown 1Priority

All allies. shield 50% for 2 turns, 2 attacks.

Self. taunt for 1 turn.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Doedicurus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot