Defense Shattering Strike
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 1x.

The Irritator's name describes the feeling of the paleontologists who had to spend many hours restoring its skull. This pesky creature is actually a relative of the vicious Spinosaurus!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (126 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,500 | 6,750 | |
| Damage | 1,000 | 1,500 | |
| Speed | 126 | 166 | |
| Armor | 0% | 0% | |
| Crit chance | 30% | 30% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 7 | 100 | 200 | 1,780 | 395 |
| 8 | 150 | 400 | 1,869 | 415 |
| 9 | 200 | 600 | 1,963 | 436 |
| 10 | 250 | 800 | 2,061 | 458 |
| 11 | 300 | 1,000 | 2,164 | 480 |
| 12 | 350 | 2,000 | 2,272 | 505 |
| 13 | 400 | 4,000 | 2,386 | 530 |
| 14 | 500 | 6,000 | 2,505 | 556 |
| 15 | 750 | 8,000 | 2,631 | 584 |
| 16 | 1,000 | 10,000 | 2,762 | 613 |
| 17 | 1,250 | 15,000 | 2,900 | 644 |
| 18 | 1,500 | 20,000 | 3,045 | 676 |
| 19 | 2,000 | 30,000 | 3,198 | 710 |
| 20 | 2,500 | 40,000 | 3,357 | 746 |
| 21 | 3,000 | 50,000 | 3,525 | 783 |
| 22 | 3,500 | 60,000 | 3,702 | 822 |
| 23 | 4,000 | 70,000 | 3,887 | 863 |
| 24 | 5,000 | 80,000 | 4,081 | 906 |
| 25 | 7,500 | 90,000 | 4,285 | 952 |
| 26 | 10,000 | 100,000 | 4,500 | 1,000 |
| 27 | 12,500 | 120,000 | 4,725 | 1,050 |
| 28 | 15,000 | 150,000 | 4,961 | 1,102 |
| 29 | 20,000 | 200,000 | 5,209 | 1,157 |
| 30 | 25,000 | 250,000 | 5,469 | 1,215 |
| 31 | 30,000 | 250,000 | 5,715 | 1,270 |
| 32 | 30,000 | 250,000 | 5,940 | 1,320 |
| 33 | 30,000 | 250,000 | 6,165 | 1,370 |
| 34 | 30,000 | 250,000 | 6,412 | 1,425 |
| 35 | 30,000 | 250,000 | 6,750 | 1,500 |
Active moves at a glance. Select a name for full details.
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 1x.
All allies. cleanse crit reduction; cleanse damage reduction; increase Crit Chance by 30% for 4 turns, 2 attacks; increase Damage by 50% for 4 turns, 2 attacks.
All allies. remove damage reduction; cleanse crit reduction; increase Damage by 50% for 2 turns, 1 attack.
Find up to five dinosaurs with a move sequence that covers Irritator’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot