The Herrerasaurus is named after the goatherd who initially discovered its fossils. It has a flexible joint in its lower jaw giving its bite the ability to grasp smaller prey or objects. When faced against a competing predator, it relies on constant harassment to keep them at bay.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.
Sliders & point limits
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Explore boost tradeoffs & stat limits
How would you spend the remaining tiers?
Keeping 0 speed tiers (119 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Health × damage balance
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
Individual stat ceilings
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
Stat
Current
Individual ceiling
Try a focused build
Health
4,200
6,300
Damage
1,500
2,250
Speed
119
159
Armor
0%
0%
Crit chance
15%
15%
Crit damage
1.25×
1.25×
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Evolution & creation costs
From creation to level 2644,250 DNA588,000 coins
Creation requires 100 DNA separately. Milestone and training costs are additional.
All evolution costs
Level reached
DNA
Coins
Base health
Base damage
7
100
200
1,661
593
8
150
400
1,745
623
9
200
600
1,832
654
10
250
800
1,924
687
11
300
1,000
2,020
721
12
350
2,000
2,121
757
13
400
4,000
2,227
795
14
500
6,000
2,338
835
15
750
8,000
2,455
877
16
1,000
10,000
2,578
920
17
1,250
15,000
2,707
966
18
1,500
20,000
2,842
1,015
19
2,000
30,000
2,984
1,066
20
2,500
40,000
3,134
1,119
21
3,000
50,000
3,290
1,175
22
3,500
60,000
3,455
1,234
23
4,000
70,000
3,627
1,295
24
5,000
80,000
3,809
1,360
25
7,500
90,000
4,000
1,428
26
10,000
100,000
4,200
1,500
27
12,500
120,000
4,410
1,575
28
15,000
150,000
4,630
1,653
29
20,000
200,000
4,861
1,736
30
25,000
250,000
5,105
1,823
31
30,000
250,000
5,334
1,905
32
30,000
250,000
5,544
1,980
33
30,000
250,000
5,754
2,055
34
30,000
250,000
5,985
2,137
35
30,000
250,000
6,300
2,250
Level 26HP 4,200DMG 1,500SPD 119
Move set
Active moves at a glance. Select a name for full details.
Find up to five dinosaurs with a move sequence that covers Herrerasaurus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.