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Herrerasaurus
RareCunningNon-hybrid

Herrerasaurus

The Herrerasaurus is named after the goatherd who initially discovered its fossils. It has a flexible joint in its lower jaw giving its bite the ability to grasp smaller prey or objects. When faced against a competing predator, it relies on constant harassment to keep them at bay.

Build your creature

Health
4,200
Damage
1,500
Speed
119
Armor
0%
Crit chance
15%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (119 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,2006,300
Damage1,5002,250
Speed119159
Armor0%0%
Crit chance15%15%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 2644,250 DNA588,000 coins

Creation requires 100 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
71002001,661593
81504001,745623
92006001,832654
102508001,924687
113001,0002,020721
123502,0002,121757
134004,0002,227795
145006,0002,338835
157508,0002,455877
161,00010,0002,578920
171,25015,0002,707966
181,50020,0002,8421,015
192,00030,0002,9841,066
202,50040,0003,1341,119
213,00050,0003,2901,175
223,50060,0003,4551,234
234,00070,0003,6271,295
245,00080,0003,8091,360
257,50090,0004,0001,428
2610,000100,0004,2001,500
2712,500120,0004,4101,575
2815,000150,0004,6301,653
2920,000200,0004,8611,736
3025,000250,0005,1051,823
3130,000250,0005,3341,905
3230,000250,0005,5441,980
3330,000250,0005,7542,055
3430,000250,0005,9852,137
3530,000250,0006,3002,250
Level 26HP 4,200DMG 1,500SPD 119

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Instant Cunning Strike

Lv 6+Delay 0Cooldown 0Priority

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase; attack 1x.

Self. 75% chance to dodge 67% of damage for 1 turn, 2 attacks.

?
active · Move 2

Stunning Impact

Lv 6+Delay 0Cooldown 2

Lowest HP opponent. stun 100% chance for 1 turn; attack 1.5x.

active · Move 3

Cunning Rampage

Lv 6+Delay 1Cooldown 1

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 2x.

Counter, swap & passive abilities 2
Lv 6+Delay 0Cooldown 0

Attacker. reduce Damage by 25% for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Herrerasaurus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot