Persistent Ferocious Strike
Self. increase Damage by 50% for 2 turns, 2 attacks.
Lowest HP opponent. attack 1x.

This omnivorous hybrid's acute hearing is the result of ear muscles inherited from both members of its fusion. The Entelomoth can rotate its ears 270 degrees and is able to pick up ultrasonic sounds.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (121 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,200 | 6,300 | |
| Damage | 1,400 | 2,100 | |
| Speed | 121 | 161 | |
| Armor | 20% | 20% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 17 | 100 | 15,000 | 2,707 | 902 |
| 18 | 150 | 20,000 | 2,842 | 947 |
| 19 | 200 | 30,000 | 2,984 | 994 |
| 20 | 250 | 40,000 | 3,134 | 1,044 |
| 21 | 300 | 50,000 | 3,290 | 1,096 |
| 22 | 350 | 60,000 | 3,455 | 1,151 |
| 23 | 400 | 70,000 | 3,627 | 1,209 |
| 24 | 500 | 80,000 | 3,809 | 1,269 |
| 25 | 750 | 90,000 | 4,000 | 1,333 |
| 26 | 1,000 | 100,000 | 4,200 | 1,400 |
| 27 | 1,250 | 120,000 | 4,410 | 1,470 |
| 28 | 1,500 | 150,000 | 4,630 | 1,543 |
| 29 | 2,000 | 200,000 | 4,861 | 1,620 |
| 30 | 2,500 | 250,000 | 5,105 | 1,701 |
| 31 | 3,000 | 250,000 | 5,334 | 1,778 |
| 32 | 3,000 | 250,000 | 5,544 | 1,848 |
| 33 | 3,000 | 250,000 | 5,754 | 1,918 |
| 34 | 3,000 | 250,000 | 5,985 | 1,995 |
| 35 | 3,000 | 250,000 | 6,300 | 2,100 |
Active moves at a glance. Select a name for full details.
Self. increase Damage by 50% for 2 turns, 2 attacks.
Lowest HP opponent. attack 1x.
All allies. cleanse all negative effects; increase Damage by 50% for 3 turns, 2 attacks; increase Speed by 10% for 2 turns, 2 attacks.
All opponents. increase Damage by 50% for 2 turns, 1 attack.
All opponents. destroy shields.
Highest HP opponent. remove taunt; bypass armor, attack 1.5x.
Self. cleanse vulnerability.
Highest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, bypass dodge, attack 2x.
Self. increase Damage by 20% for 2 turns, 4 attacks.
Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Entelomoth’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot