Cautious Strike
Self. increase Speed by 10% for 1 turn; 75% chance to dodge 67% of damage for 1 turn, 1 attack.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.
Lowest HP opponent. bypass dodge, attack 1x.

One of four lethal Atrociraptors, Ghost is a pale white carnivore designed to be deadly and trained to attack on command.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (130 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 3,200 | 4,800 | |
| Damage | 1,500 | 2,250 | |
| Speed | 130 | 170 | |
| Armor | 0% | 0% | |
| Crit chance | 20% | 20% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 12 | 100 | 2,000 | 1,616 | 757 |
| 13 | 150 | 4,000 | 1,696 | 795 |
| 14 | 200 | 6,000 | 1,781 | 835 |
| 15 | 250 | 8,000 | 1,871 | 877 |
| 16 | 300 | 10,000 | 1,964 | 920 |
| 17 | 350 | 15,000 | 2,062 | 966 |
| 18 | 400 | 20,000 | 2,165 | 1,015 |
| 19 | 500 | 30,000 | 2,274 | 1,066 |
| 20 | 750 | 40,000 | 2,387 | 1,119 |
| 21 | 1,000 | 50,000 | 2,507 | 1,175 |
| 22 | 1,250 | 60,000 | 2,632 | 1,234 |
| 23 | 1,500 | 70,000 | 2,764 | 1,295 |
| 24 | 2,000 | 80,000 | 2,902 | 1,360 |
| 25 | 2,500 | 90,000 | 3,047 | 1,428 |
| 26 | 3,000 | 100,000 | 3,200 | 1,500 |
| 27 | 3,500 | 120,000 | 3,360 | 1,575 |
| 28 | 4,000 | 150,000 | 3,528 | 1,653 |
| 29 | 5,000 | 200,000 | 3,704 | 1,736 |
| 30 | 7,500 | 250,000 | 3,889 | 1,823 |
| 31 | 10,000 | 250,000 | 4,064 | 1,905 |
| 32 | 10,000 | 250,000 | 4,224 | 1,980 |
| 33 | 10,000 | 250,000 | 4,384 | 2,055 |
| 34 | 10,000 | 250,000 | 4,560 | 2,137 |
| 35 | 10,000 | 250,000 | 4,800 | 2,250 |
Active moves at a glance. Select a name for full details.
Self. increase Speed by 10% for 1 turn; 75% chance to dodge 67% of damage for 1 turn, 1 attack.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.
Lowest HP opponent. bypass dodge, attack 1x.
Self. cleanse vulnerability.
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 1.5x.
Lowest HP opponent. destroy shields; bypass armor, attack 2.5x.
Self. bypass armor, bypass dodge, deal 33.33% of max HP as damage (rend); cleanse vulnerability; cannot swap for 1 turn.
Self. increase Crit Chance by 30% for 2 turns, 2 attacks.
Attacker. prevent swap for 1 turn.
Find up to five dinosaurs with a move sequence that covers Ghost’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot