← All creatures
Scorpios Rex Gen 2
EpicCunning + FierceHybrid

Scorpios Rex Gen 2

Little is known about the full capabilities of the Scorpios rex GEN 2 or the powers of its venom. Records on the hybrid's creation have been bizarrely erased... Whatever it was, the genetic variations seem to have also given this creature its eerie grey hue...

Build your creature

Health
3,600
Damage
1,250
Speed
118
Armor
0%
Crit chance
10%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (118 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,6005,400
Damage1,2501,875
Speed118158
Armor0%0%
Crit chance10%10%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2614,250 DNA585,000 coins

Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
121002,0001,818631
131504,0001,909662
142006,0002,004696
152508,0002,104730
1630010,0002,210767
1735015,0002,320805
1840020,0002,436846
1950030,0002,558888
2075040,0002,686932
211,00050,0002,820979
221,25060,0002,9611,028
231,50070,0003,1091,079
242,00080,0003,2651,133
252,50090,0003,4281,190
263,000100,0003,6001,250
273,500120,0003,7801,312
284,000150,0003,9691,378
295,000200,0004,1671,447
307,500250,0004,3751,519
3110,000250,0004,5721,587
3210,000250,0004,7521,650
3310,000250,0004,9321,712
3410,000250,0005,1301,781
3510,000250,0005,4001,875
Level 26HP 3,600DMG 1,250SPD 118

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cunning Strike

Lv 11+Delay 0Cooldown 0

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

active · Move 2

Strike and Run

Lv 11+Delay 1Cooldown 1

Lowest HP opponent. attack 1x.

Self. swap out.

active · Move 3

Fierce Impact

Lv 11+Delay 0Cooldown 1

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 1.5x.

active · Move 4

Quill Impact

Lv 11+Delay 0Cooldown 2

Highest damage opponent. attack 1.5x; stun 75% chance for 1 turn; reduce Damage by 50% for 2 turns, 4 attacks.

Counter, swap & passive abilities 1
Lv 11+Delay 0Cooldown 0Priority

Self. increase Speed by 30% for 2 turns; 75% chance to dodge 66.7% of damage for 2 turns, 2 attacks.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Scorpios Rex Gen 2’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot