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Blue
EpicCunningNon-hybrid

Blue

On Jurassic World, Blue was the beta of Owen Grady's raptor pack. Unlike other Jurassic World dinosaurs, Blue makes conscious decisions about her allegiances and the company she keeps.

Build your creature

Health
2,700
Damage
1,450
Speed
131
Armor
0%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (131 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health2,7004,050
Damage1,4502,175
Speed131171
Armor0%0%
Crit chance5%5%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 2614,250 DNA585,000 coins

Creation requires 150 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
121002,0001,363732
131504,0001,431768
142006,0001,503807
152508,0001,578847
1630010,0001,657890
1735015,0001,740934
1840020,0001,827981
1950030,0001,9181,030
2075040,0002,0141,081
211,00050,0002,1151,136
221,25060,0002,2211,192
231,50070,0002,3321,252
242,00080,0002,4481,315
252,50090,0002,5711,380
263,000100,0002,7001,450
273,500120,0002,8351,522
284,000150,0002,9761,598
295,000200,0003,1251,678
307,500250,0003,2811,762
3110,000250,0003,4291,841
3210,000250,0003,5641,914
3310,000250,0003,6991,986
3410,000250,0003,8472,066
3510,000250,0004,0502,175
Level 26HP 2,700DMG 1,450SPD 131

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cunning Strike

Lv 11+Delay 0Cooldown 0

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

active · Move 2

Precise Pounce

Lv 11+Delay 0Cooldown 1

Lowest HP opponent. bypass dodge, attack 2x.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.

active · Move 3

Evasive Impact

Lv 11+Delay 0Cooldown 2

Self. 75% chance to dodge 67% of damage for 2 turns, 4 attacks.

Lowest HP opponent. attack 1.5x.

?
active · Move 4

Pack-Backed Pounce

Lv 11+Delay 0Cooldown 1Last

Lowest HP opponent. attack 2x.

Self. reduce Speed by 25% for 2 turns, 2 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Blue’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot